Pacov's place to enjoy the show.

UPDATE 10/8/2015 - reuploaded the MODs as the old think wasn't working. 

UPDATE 1/15/2013 - Removes MOBA mod; updates Balancemod to Ver 1.31


I thought I’d take a moment to post several of the commonly used mods as we’ve had an influx of new players and even some of the folks that have been around for awhile aren’t using the best mods.   If you want to just cut to the chase, I recommend simply downloading the following package:

Recommended DownloadPacov’s combined installation package

In order to simplify things for the community, I’ll be maintaining a combined installation package for everyone.  As releases to the most popular mods are made, I compile them into 1 executable.  All you have to do is download the executable, run the executable, and enable the mods in the in-game demigod mod manager.  This will basically be your 1 stop shop to getting the latest versions. 

Here’s what’s included in pacov’s combined installation package:

  • Enhanced AI
  • Enhanced UI
  • FavorMod
  • Uberfix
  • Balance Mod
  • No Spirit Citadel Rush

Download here:  https://www.box.com/s/kjbn2a9tiimu11a0e5iu


UI MODS

These are mods that improve the in game experience.  Some are simple, logical changes like making it so you can always see a number indicating how much HP or mana you have.  Other mods provide information on your teammate’s health and items.  Yet another one shows you how many minions you have along with their health status.  In short, you put yourself at a little bit of a disadvantage by not using these mods and I strongly recommend you use them.  I’ve added pictures so that you can easily see the differences between the original and modified UI.  Click on the links below to read up for details and to download.


The Enhanced UI mod package

This is a mod that combines the code from the 5 UI mods listed below.  If you choose to use this mod, you do not need to download the other UI mods listed below.  The only real benefit of this mod is that you only need to enable 1 mod instead of 5 in Demigod, but I recommend using this version.  If you have already downloaded my combined installation package, then you already have this.


Bman’s Godlike Team Panel v1.2.3 by bman654 :  this creates an overlay menu showing your teammates stats (hp/mana)

Before the mod:

before teampanel

After the mod:

teampanel


Bman’s Rampaging Minion Overlay 0.6 by bman654 :  this creates an overlay showing minion stats.

Before the mod:

Before Minion

After the mod:

minionsz


Rollover Ally Info v1.4.5 by Chirmaya (1.4.5 updated by pacov):  this enables you to move your mouse over a player on your team and see what items they have.  Very useful for knowing if a teammate has a sigil, etc.
Before the mod:
Before Rollover Ally
After the mod:

Rollover Ally


Always visible health and mana text by gunblob:  This makes it so your health and mana meters always show the text value of your hp as well (instead of just a green and blue bar).

Before the mod:

Before Always Visible

After the mod:

After Always Visible

Enhanced squelch/chat by mithy:  This mod simplifies the in game squelch/muting system and provides enhancements to the chat system.  


MOD’S THAT EVERYONE MUST HAVE INSTALLED TO WORK

This is worth me taking some time to explain.  There are certain mods that will ONLY work if every player in the game has them installed.  In most instances, you won’t be able to join a user’s game if you don’t have the mod installed.  Anyway, I say that to make this clear.  If you host a game with any of the following mods enabled (enabled and installed are very different – enabled means you turned it on in the demigod mod manager – installed means you ran one of the installers), only other players that have these mods installed (note installed – the folks joining your games do not have to enable the mods as long as they installed) will be able to join you.  If a player tries to join one of your games and happens to have an older version of a mod installed, they will still likely be able to join, but the game will desync.  If you have a game desync within the first few minutes, that’s what happened.  You can avoid this by making sure that everyone used my installer to get on the same version. 


Bug FixesUberfix 1.0X – this is a collection of fixes for bugs created by the community.

malicious_AIEnhanced AI v1.X – This is an excellent AI mod that vastly improves the vanilla AI.  If you even remotely like playing against the AI, use this mod and try it again. 

FavorMod v2.X – this is a brilliant collection of new favor items created by another great modder going by Exxcentric.  He’s created 20 + new favor items with a variety of new abilities.  Try this out for fun!

Balance Mod v1.X - this is a balance mod that's evolved over the past year or so created by Lord_Orion. 

Enfo’s Mod v1.3 SP and v1.1 SP/MP – this is another great mod created by Exxcentric.  In this mod, you fight wave after wave of creeps on a customized version of the brother’s map.  If you are looking to try something new, give this a shot.

MOBA 1.X - This mod places more emphasis on the MOBA aspects of the game. Citadel upgrades are affordable, and citadel upgrade units do not yield gold and XP to the enemy. As such, you'll be wanting to put more emphasis on citadel upgrades compared to normal Demigod. This is also a great opportunity to explore other aspects of Demigod's design that are often unseen in normal games, such as fielding upgraded citadel units early in the game or having heavily upgraded towers.

No Citadel Spirit Rush - The purpose of this mod is to remove an oaks ability to use a "spirit rush" to kill a citadel without nerfing a minion oak in any other way (eg all other structures, creeps, and demigods still take the same level of dmg as normal).

 

Last, in case the version I reuploaded isn't working, here a copy of an older version that I know still works.  Only use this if you can't get the one at the top to work.  https://app.box.com/s/05eqy6coh57rg1uapzinf8gn0guz1txj


Comments (Page 7)
11 PagesFirst 5 6 7 8 9  Last
on Jun 07, 2011

Zen_God
Otherwise I think the spirits are fine

agreed. 

on Jun 07, 2011

Updated 06/7/2011 – Removed Enhanced UI v1.0.  Added Enhanced UI v1.01.  All mods current as of 7:37PM EST.

on Jun 10, 2011

Updated 06/10/2011 – Removed Enhanced UI v1.01.  Added Enhanced UI v1.02.  All mods current as of 12:49AM EST.

See over here for a changelog and what's been modified in the mod:

http://forums.demigodthegame.com/409378

 

on Jun 17, 2011

Updated 06/17/2011 – Removed Enhanced UI v1.02.  Added Enhanced UI v1.03.  All mods current as of 3:39PM EST.

New enhanced ui adds squelch/chat system enhancements.  Read about over here:  http://forums.demigodthegame.com/409561

on Jun 22, 2011

Hi, firstly thanks for this thread. I have been playing demigod off and on since it came out, but I have never used MODs. However, I am definitely trying your pack when I get home this evening!

Secondly, I think there is a fairly recent update to the Enhanced AI mod which is not yet in this pack. Just to let you know.

Thirdly, I noticed a few posts in this thread about the Unclean Beasts, post mortem ability. As a fervent UB player I have one more question about this. Is the lag caused by plague only or also by post mortem, as i like to use post mortem for killing grunts, although I won't use it anymore if that reduces the lag.

on Jun 22, 2011

Hi PapBek - hope you enjoy the mods.  And yes - I'm the one working on coding the new AI mod so yeah - I'm aware its not included here yet.    That's intentional for the time being.  As soon as I feel like I have a good enough build of that mod, I'll add it to here.  As it stands, I'm releasing like 1-2 new version of that mod daily, so folks would just have to keep downloading new versions left and right.  Anyway, I will get that added as soon as its ready.

My understanding is its actually a combination of the two at the same time.  That said, you can always get post mortem without causing any issues, but you can't get plague.  So, I'd strongly recommend NOT getting plague in a MP game.  Not every gets a slow down from plague (I don't, for instance), but enough people do that the majority of us choose not to get it so we don't lag folks out.  

on Jul 04, 2011

Updated 7/4/2011 - Removed enhanced AI 0.26.35.  Added enhanced AI v1.00.  All mods current as of 8:35PM EST.

on Jul 05, 2011

I loooove this new AI!

Its like playing against the best players really.

on Jul 05, 2011

No, it's like playing against a chain-potting, nearly unkillable, unlimited gold cheater. The AI's "brain" leaves much to be desired, but that's a given, more or less. At least the general tendency of AI's decisions makes some sense now. 

on Jul 05, 2011

If Pavoc really manages to fix the idle AI problem, the indications "normal", "hard" and "nightmare" for the AIs difficulty level could be for real (or at least it would be a big step).

 

The AI has really improved since 0.26.35, I think. (But we shouldn't compare it with humans)

on Jul 07, 2011

Updated 7/7/2011 - Removed enhanced AI v1.00.  Added enhanced AI v1.01.  All mods current as of 12:30AM EST.

on Jul 09, 2011

(The link to the Uberfix mod does not work anymore, thats why I post it here)

 

It may sound a little bit strange, but what do you think about renaming the uberfix mod with another name that is ore clearly describing what it does? My impressions are, that many people doesn't really know what it is doing...

 

So what about "bugfixes" for example? Or just another name that describes more what it does.

on Jul 09, 2011
I'm not opposed to a name change, but it's miri's mod.
on Jul 21, 2011

just a quick heads up, there will likely be an updated release in the next few days with a new version of the ai mod.  Made some good improvements recently.

on Jul 22, 2011

thanks man, how lovely it would be to have these mods mandatory. I cannot get a game going anymore in the AU night time because the euros refuse to install mods.

11 PagesFirst 5 6 7 8 9  Last