Anyone know anything interesting?
http://www.joystiq.com/2011/02/07/gas-powered-games-rts-kings-and-castles-on-hold/
I know Sorian (http://soriandev.blogspot.com/) was spending quite a bit of his time working on this, but his blog updates have dropped off. Anyway, I wonder what's going on at GPG.
Here's the last video blog (entertaining anyway) from Oct 2010.
Bu how do you have an RTS-MMO??? I dont see how this would work from both a micro transactions, progression and gameplay point of view. Will be interesting to see how it turns out.
Arnt RTS games like Starcraft 2 also essentially MMO, as you compete with everyone else online???
Ill hold judgment to wait and see.
You have to spend 20 hours levelling your zerglings (or spend $15 at the item store) before you can learn the "hydralisk" talent. Of course, before you can deploy hydralisks you need to learn the plans for a hydralisk den building, and that requires you to do daily quests (in the form of a single player RTS level) to grind reputation with the hydralisk den builders (or spend $10 at the item store).
Once you finish that, you can start on the mutalisk grind! Don't plan on banelings though, those are only available to "premium" players ($20 at the item store).
Great job, Tridus, don't forget lurkers though. I hope Blizzard never makes an MMO like that.