Pacov's place to enjoy the show.
Feel free to jump in and discuss lol even if you aren't Demigod alumni
Published on August 17, 2011 By pacov In PC Gaming

So, during the (12 day or so) downtime with the MP servers, I decided to give LoL another go and have been enjoying myself.  I'm glad DG is back up and running, but the break was enough for me to try another competitive DoTa style game and start to enjoy it.  This thread isn't about bashing DG or any nonsense (so don't ffs).  Its simply a place for those of us that play or have played DG and now play LoL as a main or occasionally to discuss the game and keep in touch. 

So - chime in here if you have been playing LoL with your experiences or whatever you want to chat about.

 

I'll get us started.  I've been enjoying the F2P aspect of LoL quite a bit.  Remember WAAAAYYYY back when favor points in DG meant something?  Eg - remember playing games and looking forward to unlocking a favor item you wanted to try out?  It's like that all the time with LoL (well, it will be for quite some time anyway).  You get IP (favor points) for every game you play.  You can shell out some money if you really want to buy all of the characters, etc (the temptation is always there for the quick win), but you can also just play for fun and earn enough IP to unlock a new char, etc.  It's been very satisfying for me slowly earn enough IP to try out a new character, etc.

As it stands, I'm ok with 3 characters (card guy, silv, and viking pants - there are so many char it takes awhile to learn all the names).  I'm ok early, decent mid game, and utter SHITE late game with my characters.  It seems very diff from DG in that respect (if we are kicking ass early/mid, you can't harass like a god late game - that's gotten me killed more than a few times).  There are ALOT of reasonable builds (from what I can tell).  I started by trying out many diff char vs ai to learn them (that's why I'm like level 12 with "13 wins" or so).  Then I learned you get more IP from playing against humans, so I just switched up.

Anyway, I think the game is fun now and I'm looking forward to the new domination mode (it's a Demigod knock off imo) that is essentially holding points to get bonuses from what I understand.  Hearing about that mode is pretty much exactly why I started playing.  Oh, and pretty damn close to 100% of games end because another team beat you - not because someone dropped. 

Anyway, I'm going thru a learning curve.  I play with folks that are "experienced" and I often think they are retarded after my impressive 40 games or so (vs their 500+ games).  The strats often sound idiotic to me.  But that said, I fell into line in a game with jon, paint, obi, and 2 of jon's clan mates tonight and we scored a win when i thought we were done.  My biggest weakness (I think anyway) is not knowing what folks can do with their characters... I think there are like 70 char... as a new player, you have NO IDEA what each char can do until you play them or play against them enough... and that will take some time.  Anyway, I'm pacov on LoL if you play and want to add me as a friend.  I'm not exactly good, but I probably won't lose you the game at this point.  We should organize some LoL games and some DG games.  Thanks for reading and I hope to hear from you.


Comments (Page 24)
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on Oct 16, 2011

Anyone watching/watched any of the Extreme Masters Tourny?

Ive learn a bit from it.

Shame most PUG's dont follow the feel of these.

on Oct 16, 2011

so that 4 game IP bonus I mentioned you get for referrals - just played and won a game with it enabled.  Got 145 IP for that bonus alone.  Not sure if that's just a static number or what exactly, but if it is static, then referring a person that gets to level 5 gets you 580 IP.  Not exactly awesome, but its something anyway.

on Oct 18, 2011

Random blahblah - so, I've been playing a variety of characters lately and am starting to get quite decent with several imo.  Been toying about in the middle lane with reasonable success (mostly as Brand).  Brand is excellent for team comp imo.  Very squishy if the other team can get at you in a team fight - but if they can't, the damage output is through the roof. 

Another character I worked on a bit (name elludes me atm, but she has a magician costume that you can buy and her ult is to cast any of her abilities a second time that does substantial damage - she also has a unique standard ability that makes her invisible for like .5 seconds and makes a duplicate appear in her place.  Anyway, she's awesome at nuking single targets and ok at chasing, but that's about it.  Super great for dueling and you can accomplish a hell of a lot if you are middle lane with meiji's soulstealer.  But if you don't rack up some early kills, I find her to be way too much of a waste.  She's excellent for roaming as well after level 6.  Anyway, seems HIGHLY dependent on those early kills (even without the soulstealer).  I think brand is a better choice due to being able to nuke AOE vs her ability to only nuke individual targets.  I really enjoy the playstyle with her, but its just not as good a choice as brand imo (if you had to pick one). 

Other random stuff - if i do get a chance to play a bit today, I'm only about 500 IP away from my 3rd health quint.  I'm looking forward to doing some jungling with that quint so I have enough durability to 1 side in like 5 minutes or so.  Without those quints, its pretty difficult to do so on many characters.  Anyway, I expect to start working my jungle again.  I played some with jungle trundle recently with quite a bit of success anyway; gotta say, though, jungling isn't my fav thing to do anymore.

AP sion - love it.  Was in a game with vlad and one of his buds the other day.  Vlad went tryn and his bud when ap sion.  At the end of the game, sion and tryn were soling their entire 5 man team multiple times.  They were even challenging the other team to meet in front of baron and whooped them there while we watched on and worked the lanes.  Anyway, this got me interested in playing some ap sion.  I've actually had alot of success with this too, though I'm still settling on the build I want.  Anyway, most games with me going AP sion have resulted in some pretty big wins.  That said, sion is currently my fav so I'll probably be playing alot more it. 

on Oct 18, 2011

LeBlanc is the one you were trying to think of.  She is really strong early but really weak late, which means that not a lot of people like playing her.

AP Sion is somewhat easily countered if the other team knows what they are doing and suffers from the problem that he doesnt fit into the meta real well.  He generally doesnt have the burst to really do a good job against the tanky DPS/sustain that gets put top, gets outranged mid where you cant really use bushes, and people want to put ad carries bot.  Back in the day when people put squishies top a lot he was really strong, but now its tough to say where he should lane.  If you can convince an ad carry to go top, he is really strong in bot lane with the right teammate though. 

on Oct 18, 2011

Krazikarl
LeBlanc is the one you were trying to think of.

yup - spot on.  Be nice if they gave her some patch love. 

Re: AP Sion - I generally take the lane guesswork out of it.  I've just been beelining for bot lane immediately at the start - haven't had anyone complain to me about that yet.  Having a teammate that understands Sion's abilities makes it VERY easy to get early kills and get some additional AP into the build.  And having that stun is great for killing ults off (like kat, for instance).  Anyway, I've had mostly success - the only times when I've had issues so far is at mid during large team battles where I'm toward the front.  An 800 hp shield is great, but can only take so much nuking.

 

on Oct 18, 2011


League of Legends v1.0.0.127
Graves, the Outlaw
  • Buckshot: Graves fires three bullets in a cone damaging all enemies in the projectiles path. Enemies at close range can be hit by multiple projectiles, but each one beyond the first will deal reduced damage.
  • Smokescreen: Graves fires a smoke canister at the target area that deals damage and creates a cloud of smoke. Enemies inside the smoke cloud have reduced sight range and movement speed.
  • Quickdraw: Graves dashes forward gaining an attack speed boost for several seconds. Attacking enemies lowers the cooldown of this skill.
  • Collateral Damage (Ultimate): Graves fires an explosive shell dealing heavy damage to the first target it hits. After hitting a champion or reaching the end of its range the shell explodes dealing damage in a cone behind the target.
  • True Grit (Passive): Graves gains increasing armor and magic resistance the longer he remains in combat.

Corki
  • Gatling Gun
    • Now has a base damage of 20/32/44/56/68 per second
    • Duration has been adjusted to 4 seconds at all levels
    • Scales with 0.4 bonus Attack Damage ratio per second, from 0.4 total Attack Damage ratio every second

Gangplank
  • Raise Morale
    • Active movement speed reduced to 8/11/14/17/20 from 10/14/18/22/26
    • Active attack damage reduced to 12/19/26/33/40 from 14/22/30/38/46

Kog'Maw
  • Bio-Arcane Barrage duration reduced to 8 seconds from 10

Orianna
  • Basic attack range increased to 525 from 500

Riven
  • Broken Wings
    • Now counts as an attack command when you use it to lock-onto a target.
    • Slightly extended duration of collision ignoring with minions after using this ability

Shaco
  • Health per level increased to 84 from 80
  • Base Health increased to 525 from 501
  • Base Mana increased to 270 from 250

Skarner
  • Attack Speed per level increased to 2.1% from 1.44%
  • Energize will no longer activate when attacking Towers.
  • Crystal Slash Mana cost decreased to 15 at all ranks from 22/24/26/28/30
  • Fracture will now heal Skarner if Fracture kills its target.
  • Impale duration increased to 1.75 from 1.5 seconds

Talon
  • Base health regeneration reduced to 7.25 per 5 seconds from 9.5
  • Base mana regeneration reduced to 6.75 per 5 seconds from 10

Dominion
  • Ambient experience gain has been lowered by 10%
  • Lowered the point where Nexus Health will only be affected by holding capture points (and not by Champion Kills or Neutralizes) to 100 Nexus Health from 125 Nexus Health
  • Health Pack pickups will now grant 20% more Mana
  • Personal Scoring has been adjusted to more evenly reward defensive play:
    • Minion Kill reward increased to 2 points from 1
    • Channel Interrupt reward increased to 5 from 2
    • Martyr (dying on point) now gives an additional 10 points over its previous bonus
    • Point defense bonus is granted more regularly
    • There is now a score bonus associated with getting a Champion kill or assist while being on or near a point.

Items
  • Tear of the Goddess, Archangel's Staff, and Manamune now display their current bonus mana again
  • Hextech Gunblade
    • Attack Damage reduced to 40 from 60
    • Ability Power reduced to 70 from 75
    • Life Steal reduced to 15% from 20%
    • Spell Vamp reduced to 20% from 25% and is now UNIQUE

 

on Oct 18, 2011

WTF with the hardcore nerfing on the Gunblade.

 

Not cool.  Outside of pure hybrids like Akali, I can't imagine being dumb enough to use one, and it's probably still sub par on anyone but Akali.  Bilgewater Cutlass is a lousy ass item, Blowing another 600 for a slightly better one isn't an improvement.  You're better off taking WOTA and stopping at a scepter till you can afford a Bloodthirster, it was already a hard choice to make.  Now it's just plain sub optimal, instead of just a long time coming in usefulness.  An end game item for when someone else already has WOTA.

on Oct 18, 2011

Quoting Krazikarl, reply 349LeBlanc is the one you were trying to think of.

yup - spot on.  Be nice if they gave her some patch love. 

Re: AP Sion - I generally take the lane guesswork out of it.  I've just been beelining for bot lane immediately at the start - haven't had anyone complain to me about that yet.  Having a teammate that understands Sion's abilities makes it VERY easy to get early kills and get some additional AP into the build.  And having that stun is great for killing ults off (like kat, for instance).  Anyway, I've had mostly success - the only times when I've had issues so far is at mid during large team battles where I'm toward the front.  An 800 hp shield is great, but can only take so much nuking.

 

At the normal ELO you are around people dont really care much about lane assignments.

Once you start playing ranked (assuming that you can get to a reasonable ELO), people will NOT be OK with AP Sion beelining bot and you will get yelled at for doing it.  Generally there is a lot of discussion of lane assignments before and during the picking process.  Most AD carries will not be OK with being forced out of bot lane (with the exception of Caits), which makes playing Sion more difficult.

In normal you can do whatever you want really, but its a different beast in ranked where people are trying a lot harder, which means maximizing lane assignments. 

on Oct 18, 2011

quick caveat before this picture - we got destroyed in the previous game (we were mostly just randomly mixed in the previous game, but my team got whooped).  That said, look at all the DG folks playing up some LOL.  We did 2 5v5 in house games tonight.  Was alot of fun.

on Oct 19, 2011

Pacov - you might want to think about building Lichbane after Deatchcap on AP Sion.  It greatly increases his damage output since he is one of the few casters to get into melee range.

on Oct 19, 2011

yeah spend your 16.7k gold smarter next time

on Oct 19, 2011

oi guys i play LoL too!!.......am level 28 but cant say how skilled i am, winning a few, losing a few ....pretty good with chogath and kogmaw (too bad they nerfing him)

on Oct 19, 2011

Krazikarl
Pacov - you might want to think about building Lichbane after Deatchcap on AP Sion.  It greatly increases his damage output since he is one of the few casters to get into melee range.

Well, to be fair, I went pretty far from what I do in normal games with sion, though.  I typically don't get angel or the veil on this build, I just chose to because we were pretty far ahead and felt like we needed a little more tankiness to end the game.

But that said, I don't ever get lichbane after deathcap on my normal build, so I'll give that a go and check out the stats.  Thanks. 

ovi_187
oi guys i play LoL too!!.......am level 28 but cant say how skilled i am, winning a few, losing a few ....pretty good with chogath and kogmaw (too bad they nerfing him)

You are welcome to join in if you like.  Add me (pacov).  I'll get you into a some games if you are on when I am.  I'm in EST and typically play between 7pm EST and 11PM EST or so weeknights and fluctuate quite a bit on the weekends. 

 

on Oct 19, 2011

I'm really starting to jones about forming a competitive team.  The idea of having a badass team and actually competing in tournaments becomes more and more appealing. 

I think its about time for me to start playing ranked solo queue.  Question - can you play a ranked game with just 1 of your buds?  Eg I invite someone to a lobby then launched?  Or is ranked solo play truly all random people without any of their pals playing?  Can you only play ranked 5 man games if you have 5 of your buds?  never done it so I'm not sure how it all works.

on Oct 19, 2011

90% sure you can duo-queue for "solo". 

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