Pacov's place to enjoy the show.

I've locked/archived this thread/blog and have started a new discussion over here:  http://forums.demigodthegame.com/454943/

Please join me if you like.

 

 

 


 

 

Am I streaming


 

 

Well, I started a thread  back in August (https://forums.joeuser.com/411269/) that's seen a lot of activity and actually had quite a few good bits of information for new and old players alike.  I figure it's time to start a new thread and perhaps keep the OP up-to-date with useful information, etc.  Feel free to use this post for any LoL discussion, etc.

Super fast background:  I played a lot of Demigod as pacov/cheesuscrust.  Back in August 2011 or so, I started getting heavily involved in LoL and folks have been kind enough to chime in with tips and links to various sites that have been quite useful to me.  In addition, I've been able to keep up with folks that I've played Demigod with in the past and meet some new folks that play LoL and frequent these message boards. 

Here's some of the things I've learned in the previous thread:

 New Player tips

  • Play the tutorial.
  • Consider picking up the starter bundle.  It's 530 RP (that's about $4).  You get 8 champs unlocked, a 4 win IP boost and a 10 win XP boost.  It's a pretty good deal (used it recently on an alt account).  You can find it in the game store under bundles.
  • Riot gives you 400 RP as soon as you hit level 5.  It's enough to buy some skins, a boost, or a cheap character. 
  • Learn to last hit!  Last hitting is simply landing the last hit on creeps.  If you last hit, you get gold for that kill.  The number of creeps you have killed is tracked in a value called CS.  You can see this number in the top right hand corner of the ui or by pressing tab.  Here's a really simple tutorial re: last hitting if you are brand new - http://www.youtube.com/watch?v=LheiRB76x5g
  • Read some guides on any character you want to try out.  The recommended builds (what you see when you go to a shop) are not optimal.  The guides include item suggestions and skill orders.  These are very useful in learning decent ways to build characters
  • Use the rune combiner to get level 3 runes prior to level 20 if you like.  You will need 375 IP.  Buy any tier 1 rune that costs 15 IP.  You need to purchase 25 of these.  Click on your rune page.  In the bottom right hand corner there is a button called the Rune Combiner.  If you place 5 runes in there, you can get a random rune that is 1 tier higher (eg if you have 5 tier 1 runes, you will get 1 random tier 2 rune.  Anyway, the math works out such that you spend 375 IP ( buy 25 tier 1 15 IP runes) and you get 1 completely random tier 3 rune.  Some of the quintessences are 2k IP, so if you luck out and get one of those, you just won the lottery.  You can always keep the random tier 2 rune if you end up with something good and don't want to trade it out yet.
  • Consider setting aside IP for tier 3 runes (available at level 20 and above).  You can't purchase them with real money - only IP.  Keep that in mind.

Great site I visit every day for LoL related news - http://www.reddit.com/r/leagueoflegends

pacov's misc info

Here's a guide I made

pacov's Guide to Improving at League of Legends and Moving Up in Elo

k - so I'm just going to put down some of my thoughts.  I'm not amazing at this game, but I do certain things that improve my odds of winning in ranked and so far its panning out just fine (bronze 5 to gold 5 in about a month or so).  We all have varied skill levels, so some of this might be useful and some not.  Caveat complete.

Prerequisite- you need to know how to play every single role.  You don't have to be a god at every single role (more power to you if you are - I'm certainly not).  You need to be able to play at a serviceable level in every single role and excel at least at 1 role (preferably 2).  In my case, I'm good at support and adc.  I'm not great, but have serviceable mids and jungles and so so tops.  Knowing what you are good at and bad at is very important.  If you don't know, I can probably tell you - but you really should know...  Anyway, you need to have enough champs to make solid picks in any role and you need to be able to cover any role if it comes down to it.  I'll talk about how to get better at specific roles in a bit.

Champ select advice - Don't be the "fill" guy unless you really feel like you are awesome in all roles.  Call your preferred role immediately when you hit the lobby.  Say "adc pref."  Do this as soon as you hit the lobby.  Some people believe that if you call a role you magically get it.  This is stupid, but if you call something out, folks will often accomodate your request.  If you are feeling wishy washy for whatever reason, call out multiple roles in order of what you want to play - "adc/mid pref."  In my experience, you generally do not want to call support.  It's a very important role, but you want to be in a position to carry every single game if possible.  If you aren't calling out a role, you are hoping that other players can carry you.  If you are hoping that folks will carry you, you don't deserve to win.  You need to know your best roles and you absolutely should request them.

Solo or duo in ranked? - Well, my 1st thought here is that you should solo.  If you solo, you have to rely on yourself.  IMO - its a much bigger test of skill to play solo and win than to duo.  Do you want someone to carry you or do you really want to know that you are actually good?  That said, provided you have the right duo partner, you can increase your odds of winning quite a bit.  The simple math is that instead of having 4 teammates as unknown quantities, you only have 3.  If you have a good duo teammate, you know what you can expect.  When you duo, you get the most bang for your buck by having complimentary roles.  Support/adc is good; jungle/mid also works.  Even if you don't have direct symmetry in roles, if you are an amazing mid and I'm an amazing adc, our odds go up quite a bit if we both get those roles.  Our odds go way down if we can't get those roles and are forced to play out of positions that we are weaker.  For example, Bryff is a good mid.  If he duo's up with me, the only way he will get to play that role is for me to call mid, take it myself, and then put myself into a position like support where I can't carry out of (I'm always 1st pick, Bryff is always last pick when we duo)... that and I have to show the mid I'm picking at the start which means Bryff gets hard countered.  In short, we can expect that we will be a disadvantage when duo queuing.  Now, if Bryff queued up with someone at a lower elo than himself that was solid, he'd likely be 1st pick and be able to get mid and have a better chance of carrying the game.  Anyway, you need to keep in mind where you end up in pick order when duoing if you aren't looking to go adc/support.  If you want that, you can usually get it. 

How do you get better in roles that you are not good at? - Well, here's what I do.  And this is really what I do on a regular basis.  I think about what I'm good at and what I'm not good at.  For instance, I realized that I don't play any hyper carry ads.  So, I read up on hyper carries like vayne and kog maw.  I look for guides on how to build them (most adcs are the same btw ), I look for vids on how people play them (eg how do I all in with a specific champ - is there a combo - when do I all in - what's the best way for me to burst - how should I behave in lane with this champ).  Then, I fire up a custom game and try out the mechanics of whatever champ vs AI.  Usually I learn a few tricks during that custom on how to position myself, etc.  Then, I'm off to normal games where I'll request the role or character I'm trying out.  Now, people still report your for being awful in normals, but it really is where you need to try out characters to see if you are any good or not as the bots are useless for proving your skill level to yourself.  So, fire up that normal and ask to play a role (again - after you've tried out the champ against bots).  If you don't know anyone you are with and you are quite awful, I suggest muting everyone at the start of the game.  Then, do your best.  Continue with this until you feel like you have a serviceable skill level in whatever role.  And keep in mind what you need to work on.  For me, I noticed I didn't really have alot of mids for ranked, so I started practicing some with gragas against and karth.  That way, I'll be able to get the job done if I need to play mid.  The next thing I need to do is put more time into being better top lane. Again, because while I prefer adc/support, I might need to play top for the team.  So, best to be ready for it.  Put your time in and practice roles. 

One last thought - there are certain things you can generally expect in ranked.  1 - if you are 1st pick, you generally can call whatever you want.  Common knowledge, I'm sure - but I'll add - CALL WHATEVER YOU WANT.  2 - if you duo queue, you generally can lock down both adc and support.  It works best if your adc is 1st pick, ofc.  I've bumped into like 10 random dedicated supports in all of my games of LoL.  People generally aren't going to call support. So, if you are 1st pick and duo'd, just call adc and then your duo partner can almost always get support.

 

Lol King profiles for ranked tracking

I'm not going to update this regularly, so just consider it a snapshot (I'll add a date when I update them).  Anyway, I enjoy seeing folks progress through ranked and keeping tabs on that sort of thing from time to time. 

Snapshot updated 05/28/2014

 Character guides

Mid Ziggs by cow - http://www.lolking.net/guides/7906

Comments (Page 14)
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on Feb 17, 2012

I'll be on my normal account later tonight.  I'll look you folks up in game if anyone is around.

on Feb 17, 2012

KrdaxDrkrun
Tristana is my best AD carry thus far, I like her early game power and her late-game scaling.

 If you want to play Trist, you should be aware that she is one of the weakest early game carries (probably only Ashe is weaker) - she basically has no early game power compared to most of the other AD carries. 

on Feb 17, 2012

Krazikarl
Quoting KrdaxDrkrun, reply 195Tristana is my best AD carry thus far, I like her early game power and her late-game scaling.

 If you want to play Trist, you should be aware that she is one of the weakest early game carries (probably only Ashe is weaker) - she basically has no early game power compared to most of the other AD carries. 
I think a tristana taric/ali lane is probably the strongest level 2 in the game atm. I don't play bot lane much though so I could be wrong.

on Feb 17, 2012

OMG_Shiro

Quoting Krazikarl, reply 197Quoting KrdaxDrkrun, reply 195Tristana is my best AD carry thus far, I like her early game power and her late-game scaling.

 If you want to play Trist, you should be aware that she is one of the weakest early game carries (probably only Ashe is weaker) - she basically has no early game power compared to most of the other AD carries. I think a tristana taric/ali lane is probably the strongest level 2 in the game atm. I don't play bot lane much though so I could be wrong.

 Uh, not even close.  Trist has very limited early game damage, very poor early game range, and no burst.

Compare this to Graves who has better early game damage and burst, Caitlin who has better burst and much more range, or Vayne who has more mobility and effective early game CC.  Trist with Ali doesn't even compare to pairing Ali with one of those. 

Vayne with Ali is probably the strongest level 2 combo.  Ali can knock up, push them near a wall, at which point Vayne can use her big damage/wall stun.  Its a very strong combo due to all the CC. 

on Feb 18, 2012

Thanks for all the games tonight fellas and the urgot babysitting.    Catch u again sometime soon I hope.

on Feb 18, 2012

No early game power on Tristana?

how strange...

It's rather satisfying to just hit a level one E on someone and watch their health go away...

on Feb 18, 2012

KrdaxDrkrun
No early game power on Tristana?

how strange...

It's rather satisfying to just hit a level one E on someone and watch their health go away...

The problem is that DoTs are weak in games with proper lane assignments.  Trist's E deals a bit over a hundred damage at level 1. Thats one heal from the support babysitting the other carry.  So Trists E doesn't really do much in the lane since it can be healed off, and doesn't have the burst to really be all that in a ganking situation.  The nicest thing is the heal debuff.

Since her E is so short range (for example, Cait's Q has more than twice the range and Grave's Q has half again as much range, with more damage in a burst), that makes it hard to establish pressure on the enemy carry since you are just exchanging damage (they will harass you back) in the best case scenario.  But the enemy carry generally has skills that outrange both your harass and your AA, which makes Trist extremely easily pushed around even with a healer.

 For example, Cait is a nightmare matchup since her AA outranges anything you have, and her Q outranges anything you have by a huge margin.  Plus she can establish bush control with her traps, which means its tough to even use bushes to help out with the  range disadvantage. 

on Feb 18, 2012

Though Tristana can outrange her by 18...

And probably has better farm and escape power on the way there.

Caitlyn is really good, but Tristana can help assist in a gank almost like no other AD champ...

The 60% slow from her W is devastating.

And if her ult is up, they're probably already dead, flash or not.

 

Conversely, Caitlyn has acceptable escape too, and if her ult is up and you fail the gank, you or your jungler are probably going to die.

 

What about Kog'Maw? Is he any good? He has good range and acceptable CC, he scales pretty well, and upon death he might get a revenge kill...

I dunno

I prefer solotop and mid champs, so I need to get better with AD carries...

on Feb 18, 2012

Kog is good but his team needs to be built around him. He requires someone to keep the enemies off of him since he has 0 escapes.

on Feb 18, 2012

I love AD Kennen.

He has escape, a bucketload of stuns, acceptable range, strong farming power, and absurd sustain.

Too squishy though. Stun him and he dies most of the time.

I kinda like Graves...

I like Kog'Maw...

I like Tristana...

I like Urgot (not really a carry, but more of an anti-carry)

I dislike Corki...

I dislike Miss Fortune...

I dislike Caitlyn...

I dislike Vayne...

 

dang, I can't play AD carries well if I don't like most of them!

on Feb 18, 2012

Kog has similar problems to Trist, actually.

 

Q is downright sad, really short range, they nerfed W so it can't be used to match the other ranged AD carries anymore in early pokes, and a good player can dodge your E.

 

That said, at level 6 it's all Kog, all the time.  Unfortunately, everyone likes to kill Kog and he has no escape, so expect to be the primary target and rapidly die in nearly every team fight.  A bad tank means you're useless.

on Feb 18, 2012

Is Irelia good?

I'm still trying to get the hang of her.

As a solotop champion, she is supposed to be built as a tank...

I know how to build her items, but I am unsure of how to exchange pokes, farm correctly, and use her abilities in the correct manner...

Can anyone help me?

I can't find anyone on streams who plays Irelia well...

on Feb 18, 2012

I dont' think I ever tried ad kennen (been awhile) - might give that a go tonight.  I know I really enjoy ap kennen anyway.  Very fun char in any case.

I've seen several good Irelia replays... trying to remember where, though...

 

on Feb 18, 2012

Here's one from wickd

 

on Feb 18, 2012

Try him out.

I usually just go

d blade

b greaves

wriggles

IE

frozen mallet or PDs (situational)

bloodthirster

 

I got a triple kill with this build in Normal against 30s

so it works

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