Pacov's place to enjoy the show.

I've locked/archived this thread/blog and have started a new discussion over here:  http://forums.demigodthegame.com/454943/

Please join me if you like.

 

 

 


 

 

Am I streaming


 

 

Well, I started a thread  back in August (https://forums.joeuser.com/411269/) that's seen a lot of activity and actually had quite a few good bits of information for new and old players alike.  I figure it's time to start a new thread and perhaps keep the OP up-to-date with useful information, etc.  Feel free to use this post for any LoL discussion, etc.

Super fast background:  I played a lot of Demigod as pacov/cheesuscrust.  Back in August 2011 or so, I started getting heavily involved in LoL and folks have been kind enough to chime in with tips and links to various sites that have been quite useful to me.  In addition, I've been able to keep up with folks that I've played Demigod with in the past and meet some new folks that play LoL and frequent these message boards. 

Here's some of the things I've learned in the previous thread:

 New Player tips

  • Play the tutorial.
  • Consider picking up the starter bundle.  It's 530 RP (that's about $4).  You get 8 champs unlocked, a 4 win IP boost and a 10 win XP boost.  It's a pretty good deal (used it recently on an alt account).  You can find it in the game store under bundles.
  • Riot gives you 400 RP as soon as you hit level 5.  It's enough to buy some skins, a boost, or a cheap character. 
  • Learn to last hit!  Last hitting is simply landing the last hit on creeps.  If you last hit, you get gold for that kill.  The number of creeps you have killed is tracked in a value called CS.  You can see this number in the top right hand corner of the ui or by pressing tab.  Here's a really simple tutorial re: last hitting if you are brand new - http://www.youtube.com/watch?v=LheiRB76x5g
  • Read some guides on any character you want to try out.  The recommended builds (what you see when you go to a shop) are not optimal.  The guides include item suggestions and skill orders.  These are very useful in learning decent ways to build characters
  • Use the rune combiner to get level 3 runes prior to level 20 if you like.  You will need 375 IP.  Buy any tier 1 rune that costs 15 IP.  You need to purchase 25 of these.  Click on your rune page.  In the bottom right hand corner there is a button called the Rune Combiner.  If you place 5 runes in there, you can get a random rune that is 1 tier higher (eg if you have 5 tier 1 runes, you will get 1 random tier 2 rune.  Anyway, the math works out such that you spend 375 IP ( buy 25 tier 1 15 IP runes) and you get 1 completely random tier 3 rune.  Some of the quintessences are 2k IP, so if you luck out and get one of those, you just won the lottery.  You can always keep the random tier 2 rune if you end up with something good and don't want to trade it out yet.
  • Consider setting aside IP for tier 3 runes (available at level 20 and above).  You can't purchase them with real money - only IP.  Keep that in mind.

Great site I visit every day for LoL related news - http://www.reddit.com/r/leagueoflegends

pacov's misc info

Here's a guide I made

pacov's Guide to Improving at League of Legends and Moving Up in Elo

k - so I'm just going to put down some of my thoughts.  I'm not amazing at this game, but I do certain things that improve my odds of winning in ranked and so far its panning out just fine (bronze 5 to gold 5 in about a month or so).  We all have varied skill levels, so some of this might be useful and some not.  Caveat complete.

Prerequisite- you need to know how to play every single role.  You don't have to be a god at every single role (more power to you if you are - I'm certainly not).  You need to be able to play at a serviceable level in every single role and excel at least at 1 role (preferably 2).  In my case, I'm good at support and adc.  I'm not great, but have serviceable mids and jungles and so so tops.  Knowing what you are good at and bad at is very important.  If you don't know, I can probably tell you - but you really should know...  Anyway, you need to have enough champs to make solid picks in any role and you need to be able to cover any role if it comes down to it.  I'll talk about how to get better at specific roles in a bit.

Champ select advice - Don't be the "fill" guy unless you really feel like you are awesome in all roles.  Call your preferred role immediately when you hit the lobby.  Say "adc pref."  Do this as soon as you hit the lobby.  Some people believe that if you call a role you magically get it.  This is stupid, but if you call something out, folks will often accomodate your request.  If you are feeling wishy washy for whatever reason, call out multiple roles in order of what you want to play - "adc/mid pref."  In my experience, you generally do not want to call support.  It's a very important role, but you want to be in a position to carry every single game if possible.  If you aren't calling out a role, you are hoping that other players can carry you.  If you are hoping that folks will carry you, you don't deserve to win.  You need to know your best roles and you absolutely should request them.

Solo or duo in ranked? - Well, my 1st thought here is that you should solo.  If you solo, you have to rely on yourself.  IMO - its a much bigger test of skill to play solo and win than to duo.  Do you want someone to carry you or do you really want to know that you are actually good?  That said, provided you have the right duo partner, you can increase your odds of winning quite a bit.  The simple math is that instead of having 4 teammates as unknown quantities, you only have 3.  If you have a good duo teammate, you know what you can expect.  When you duo, you get the most bang for your buck by having complimentary roles.  Support/adc is good; jungle/mid also works.  Even if you don't have direct symmetry in roles, if you are an amazing mid and I'm an amazing adc, our odds go up quite a bit if we both get those roles.  Our odds go way down if we can't get those roles and are forced to play out of positions that we are weaker.  For example, Bryff is a good mid.  If he duo's up with me, the only way he will get to play that role is for me to call mid, take it myself, and then put myself into a position like support where I can't carry out of (I'm always 1st pick, Bryff is always last pick when we duo)... that and I have to show the mid I'm picking at the start which means Bryff gets hard countered.  In short, we can expect that we will be a disadvantage when duo queuing.  Now, if Bryff queued up with someone at a lower elo than himself that was solid, he'd likely be 1st pick and be able to get mid and have a better chance of carrying the game.  Anyway, you need to keep in mind where you end up in pick order when duoing if you aren't looking to go adc/support.  If you want that, you can usually get it. 

How do you get better in roles that you are not good at? - Well, here's what I do.  And this is really what I do on a regular basis.  I think about what I'm good at and what I'm not good at.  For instance, I realized that I don't play any hyper carry ads.  So, I read up on hyper carries like vayne and kog maw.  I look for guides on how to build them (most adcs are the same btw ), I look for vids on how people play them (eg how do I all in with a specific champ - is there a combo - when do I all in - what's the best way for me to burst - how should I behave in lane with this champ).  Then, I fire up a custom game and try out the mechanics of whatever champ vs AI.  Usually I learn a few tricks during that custom on how to position myself, etc.  Then, I'm off to normal games where I'll request the role or character I'm trying out.  Now, people still report your for being awful in normals, but it really is where you need to try out characters to see if you are any good or not as the bots are useless for proving your skill level to yourself.  So, fire up that normal and ask to play a role (again - after you've tried out the champ against bots).  If you don't know anyone you are with and you are quite awful, I suggest muting everyone at the start of the game.  Then, do your best.  Continue with this until you feel like you have a serviceable skill level in whatever role.  And keep in mind what you need to work on.  For me, I noticed I didn't really have alot of mids for ranked, so I started practicing some with gragas against and karth.  That way, I'll be able to get the job done if I need to play mid.  The next thing I need to do is put more time into being better top lane. Again, because while I prefer adc/support, I might need to play top for the team.  So, best to be ready for it.  Put your time in and practice roles. 

One last thought - there are certain things you can generally expect in ranked.  1 - if you are 1st pick, you generally can call whatever you want.  Common knowledge, I'm sure - but I'll add - CALL WHATEVER YOU WANT.  2 - if you duo queue, you generally can lock down both adc and support.  It works best if your adc is 1st pick, ofc.  I've bumped into like 10 random dedicated supports in all of my games of LoL.  People generally aren't going to call support. So, if you are 1st pick and duo'd, just call adc and then your duo partner can almost always get support.

 

Lol King profiles for ranked tracking

I'm not going to update this regularly, so just consider it a snapshot (I'll add a date when I update them).  Anyway, I enjoy seeing folks progress through ranked and keeping tabs on that sort of thing from time to time. 

Snapshot updated 05/28/2014

 Character guides

Mid Ziggs by cow - http://www.lolking.net/guides/7906

Comments (Page 6)
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on Dec 13, 2011

Epic Kass kills...

 

Went solo bot as Kassadin in my last PvP game versus a Twitch and an Annie.

I love how I can lane 2v1 with Kass and hide until I hit level 6...

Then I snipe someone and the other person runs away...

Their Twitch was fail, he just let me hit him with Null Spheres until he died out of lack of health at lv. 3...

I chased both of them out of bot when I hit level 6 and killed Annie.

The rest of the game revolved around tons of damage, me killing people left and right and getting owned by Twitch more than once, who seemed to harbor a special resentment for the early kill.

I died once early game, but by then I was too fed to care, and I finally died 3 more times later in the game inside of their base...

 

Final results: 7/4/5

I just killed and killed and killed and killed and hurt people 'til we won.

 

LoL Replays aren't working... I dunno why.

on Dec 13, 2011

So - had enough IP and unlocked urgot.  Holy crap.  All of the following games were solo queued (marking my 1st, 2nd, and 3rd games as urgot).

  1. 12/0/8 Mid lane urgot - lrf://www/replays/49562/download/49562.lrf
  2. 14/4/9 Mid lane urgot - lrf://www/replays/49614/download/49614.lrf
  3. 18/5/16 Top lane + 1 (no jungle) - lrf://www/replays/49668/download/49668.lrf

Anyway, here's what I've seen the past few days. 

  • I suck with many characters.  I appear to be op with kart (even if I miss my ult, I seem to dominate really well as long as I'm mid).  Always > 65% k/d ratio
  • I appear to be really good with urgot (or at least be able to out play folks at mid).  If I land that poison cloud twice I will kill mid one way or another).
  • I seem to stay VERY positive K/D ratio with those 2. 

With gragas I could guarantee I wouldn't feed any lane and could hold my lane 100% with no tp.  That was ok for ap.  And I could, if having a great game, be a pimp with my ult and catch one dumb player and drive them to the team.  In short, before, I'd say grag was my best.  Now, I'm leaning towards kart being my best.  I think I'm like at 13/14 with him as of today or some such rot.  With urgot, I'm 100% so far (only 3-4 games), so it could be a fluke, but I'm doing exceptionally well with him.  With kart, I've got a long range way (with pretty decent map awareness (I'm checking all the time)) to catch up and stay positive in k/d.  With urgot, its just in fights - and I've been very successful.  Anyway, I expect I'll keep playing him for a bit and see how that goes. 

on Dec 14, 2011

Right on man, welcome to the Urgot fan club!  Gonna check out your replays and steal some ideas if you don't mind.  

 

Of course... I do have a couple of warnings for you.

 

I'll start out with something I heard one time about bears.  If you go out walking in grizzly country, bring two dogs not one.  If you get attacked by a bear and have one dog its just gonna run away and that leaves you as the slowest of the three animals.  not good.  But, if you have two dogs, hopefully the pack mentality kicks in and if the bear goes after one, the other dog snaps at it and barks to get its attention.  When it turns around the other dog takes over and so it goes until the bear leaves y'all alone.

 

Don't know if theres any truth to that, but when I play Urgot as AD bot with a 0 CS Support I feel like that god damned bear.  Mid can obviously be fantastic since its where he's meant to lane, especially if the matchup is good.  I remember one of the more detailed Teemo guides I read that describes some laning adversaries.  Under Urgot it said "Go to another lane if you can.  If you can't, surrender at 20."  Leblanc on the other hand can be tough as she's another early ripe early rot champ, but as long as you temper your laning expectations with match ups like that you should come out well.  As far as top 2v1 goes?  Oh man... I would love that situation so much if I ever had a lane partner who knew about the concept of zoning.

on Dec 14, 2011

Do any of you play the Dominion mode?

on Dec 14, 2011

Steven - I don't.  I gave it a go awhile back but just really didn't like it as much as I'd hoped I would.  I'm sure I'd play it again, but I doubt its something I'd like to do on a regular basis. 

re: Karth - he seems exceptionally strong mid lane.  Its incredibly easy to get cs and be safe and even throw in some harass - all while being highly mana efficient. 

urgots just alot of fun.  Love seeing someone trying to get as far away from me as possible after you land the cloud.  On a smart team, you could kite an urgot pretty easily at mid, though (eg the guy at mid lets you hit them with gas cloud - then runs back pulling you closer to their turret while you chase).  If a jungler popped in right then, he'd e able to unload some decent damage on urgot.  Anyway, theorycrafting done.

on Dec 14, 2011

Urgot is squishy if you can catch him unawares...

I had a recent game against an Urgot...

He played solobot versus me (Cho'Gath) and a noob Miss Fortune...

Obviously I am playing on a far lower level than any of you, so it isn't as applicable or impressive, but he was solo laning nicely, killing our Miss Fortune and getting fed and stuff.

It took 3v1 to root him out, and he nearly killed me when he swapped me towards his tower...

Ugh, good thing Cho'Gath functions well under pressure...

 

Also, I've found that grabbing an Urgot with multiple Ruptures early-game can cause an early kill, because he depends on his abilities to survive, and hitting him with things while he's in the air is very painful for him.

If I got close to Urgot, (which was harder than I thought while he dodged my Ruptures) I could Feast on him for a kill, as Feast took away over half of his health.

 

I imagine that the Urgot I was playing against was a noob, as everyone's a noob down here at the level 10 range, but I noticed several things about Urgot that are important. (at least to me... I dunno about anyone else)

1. he is a great harasser, dealing tons of damage from afar.

2. if anyone stuns him or gets close to him, he has a hard time escaping without teammate intervention.

3. Kassadin beats him in DPS, though it all depends on who is faster at clicking on stuff... (surprise teleport, null sphere, force pulse, nether blade, deathfire grasp, death.) Urgot dies rather consistently to Kassadin's nuke-yness, but Kassadin has a little trouble if Urgot is near other teammates.

4. Cho'Gath is a fun counter if they aren't paying attention to Ruptures...

5. Again, it seems that Urgot is a seriously good team player, and he NEEDS teammates to stay alive and deal out his "tons of damage."

6. Shaco and Urgot make a great team... (Shaco makes JiBs in a bush, Urgot swaps places and the JiBs kill the player) and apparently (according to a friend, a meh 1200 ELO jungle Shaco player) this is the only situation in which Shaco should (could) be laning...

 

And again, my brain has vomited out some more useless points onto a page.

Forgive my intrusion...

on Dec 14, 2011

heh - a welcome intrusion. 

Yeah - I've found urgot to be excellent in the laning phase of the game.  As long as you are patient and maxing your q and e first, all you need to do is land 2 out of like 10 gas clouds and you can farm to your hearts content safely or go for kills.  I'll see about posting a link to the guide I'm following for runes/items.  It's actually the ONLY guide that I feel that they are spot on for item choices and the overall timing. 

In team battles, his passive and his cloud ability (along with his ult) are all excellent.  Reduces attack speed, gives armor penetration, and reduces armor/magic resist.  Plus - if you tag someone with the cloud and they are trying to run away... well, target lock for 4 more hits and they are dead. 

Anyway, if I do get to play some games tonight, I'm sure I'll be going urgot a bit more.  I do wonder when that fox character is going to be released, though.  It's called the "fox character" patch... you know, the one that went live a day or 2 ago... you'd think that it would include the "fox character."  Anywho, I'm curious to see how she plays. 

Oh - and the other day I had some fun games with misterhankey and thundercles.  Happy to have been able to help hankey get some more wins.  You can tell he's getting better..

on Dec 14, 2011

Ahri looks like she is going to be deadly...

A "grab" that stops champs and doesn't require channeling?

A dash ult?

Seriously?

 

I think that she is going to be an amazing harasser...

on Dec 14, 2011

Don't have much experience playing with Urgot, but have seen him be a very strong laner. I think his main weakness is that he needs to get in close to use his ult. His ult is also the closest thing he has to an escape mechanism. Most of his damage is single target as well, but with a successful early/mid game, he can take people out pretty quickly. Glad to hear you are having success with him. Are you building manamune on him?

I'm not looking forward to playing against Ahri with all those dashes...They have really overdone dashes in the newer champs. I feel like they should either nerf the distances on them or buff slows slightly. Playing squishies is getting more and more difficult even when you land a big slow on them.

 

on Dec 14, 2011

AragornV
Are you building manamune on him?

Yup - that's a big part of the build. 

I think the playstyle is very important.  For instance, I don't really lead with his ult ever unless there's a big need to suppress a strong carry.  I try to wait a little bit before casting it.  Initiating with it is usually not a good idea (as it would flip you right into the enemy in most cases.  I don't think I've ever had to use it as an escape, though.  What I typically do is try to keep just a small distance between all the folks fighting (a bit like an ap carry), spam whatever dmg I can, move in and out of the battle as needed, and then use my ult to suppress and swap anyone that thinks they are going to run or anyone doing crazy damage to the team to buy my teammates a moment.  Anyway, its been pretty successful.  Who knows, though, perhaps I'll be crap today. 

edit - regarding the fox lady - I have no idea if she'll be good or not.  Really looking forward to the video showing her abilities, etc, to get a feel for her.  The tips on her (you can few her stats/abilities/tips in the lol launcher thing) indicate that's pretty squishy and likely easy to kill if her ult is down... makes it sound like she'll be good to chase, etc, but perhaps be slow when running without her ult... hard to say.

on Dec 14, 2011

Demigod was just released on steam.  Good stuff.  Might see a nice population spike. 

on Dec 14, 2011

well another win as urgot - less pretty this time (was bot) - 17/9/9.  Still ok k/d ratio i guess..

on Dec 14, 2011

LOL appears to be down for me.  calling it a night

on Dec 14, 2011

in da code with latest patch... hmm

on Dec 15, 2011

When Shen goes right, it's a beautiful thing...

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