Pacov's place to enjoy the show.

I've locked/archived this thread/blog and have started a new discussion over here:  http://forums.demigodthegame.com/454943/

Please join me if you like.

 

 

 


 

 

Am I streaming


 

 

Well, I started a thread  back in August (https://forums.joeuser.com/411269/) that's seen a lot of activity and actually had quite a few good bits of information for new and old players alike.  I figure it's time to start a new thread and perhaps keep the OP up-to-date with useful information, etc.  Feel free to use this post for any LoL discussion, etc.

Super fast background:  I played a lot of Demigod as pacov/cheesuscrust.  Back in August 2011 or so, I started getting heavily involved in LoL and folks have been kind enough to chime in with tips and links to various sites that have been quite useful to me.  In addition, I've been able to keep up with folks that I've played Demigod with in the past and meet some new folks that play LoL and frequent these message boards. 

Here's some of the things I've learned in the previous thread:

 New Player tips

  • Play the tutorial.
  • Consider picking up the starter bundle.  It's 530 RP (that's about $4).  You get 8 champs unlocked, a 4 win IP boost and a 10 win XP boost.  It's a pretty good deal (used it recently on an alt account).  You can find it in the game store under bundles.
  • Riot gives you 400 RP as soon as you hit level 5.  It's enough to buy some skins, a boost, or a cheap character. 
  • Learn to last hit!  Last hitting is simply landing the last hit on creeps.  If you last hit, you get gold for that kill.  The number of creeps you have killed is tracked in a value called CS.  You can see this number in the top right hand corner of the ui or by pressing tab.  Here's a really simple tutorial re: last hitting if you are brand new - http://www.youtube.com/watch?v=LheiRB76x5g
  • Read some guides on any character you want to try out.  The recommended builds (what you see when you go to a shop) are not optimal.  The guides include item suggestions and skill orders.  These are very useful in learning decent ways to build characters
  • Use the rune combiner to get level 3 runes prior to level 20 if you like.  You will need 375 IP.  Buy any tier 1 rune that costs 15 IP.  You need to purchase 25 of these.  Click on your rune page.  In the bottom right hand corner there is a button called the Rune Combiner.  If you place 5 runes in there, you can get a random rune that is 1 tier higher (eg if you have 5 tier 1 runes, you will get 1 random tier 2 rune.  Anyway, the math works out such that you spend 375 IP ( buy 25 tier 1 15 IP runes) and you get 1 completely random tier 3 rune.  Some of the quintessences are 2k IP, so if you luck out and get one of those, you just won the lottery.  You can always keep the random tier 2 rune if you end up with something good and don't want to trade it out yet.
  • Consider setting aside IP for tier 3 runes (available at level 20 and above).  You can't purchase them with real money - only IP.  Keep that in mind.

Great site I visit every day for LoL related news - http://www.reddit.com/r/leagueoflegends

pacov's misc info

Here's a guide I made

pacov's Guide to Improving at League of Legends and Moving Up in Elo

k - so I'm just going to put down some of my thoughts.  I'm not amazing at this game, but I do certain things that improve my odds of winning in ranked and so far its panning out just fine (bronze 5 to gold 5 in about a month or so).  We all have varied skill levels, so some of this might be useful and some not.  Caveat complete.

Prerequisite- you need to know how to play every single role.  You don't have to be a god at every single role (more power to you if you are - I'm certainly not).  You need to be able to play at a serviceable level in every single role and excel at least at 1 role (preferably 2).  In my case, I'm good at support and adc.  I'm not great, but have serviceable mids and jungles and so so tops.  Knowing what you are good at and bad at is very important.  If you don't know, I can probably tell you - but you really should know...  Anyway, you need to have enough champs to make solid picks in any role and you need to be able to cover any role if it comes down to it.  I'll talk about how to get better at specific roles in a bit.

Champ select advice - Don't be the "fill" guy unless you really feel like you are awesome in all roles.  Call your preferred role immediately when you hit the lobby.  Say "adc pref."  Do this as soon as you hit the lobby.  Some people believe that if you call a role you magically get it.  This is stupid, but if you call something out, folks will often accomodate your request.  If you are feeling wishy washy for whatever reason, call out multiple roles in order of what you want to play - "adc/mid pref."  In my experience, you generally do not want to call support.  It's a very important role, but you want to be in a position to carry every single game if possible.  If you aren't calling out a role, you are hoping that other players can carry you.  If you are hoping that folks will carry you, you don't deserve to win.  You need to know your best roles and you absolutely should request them.

Solo or duo in ranked? - Well, my 1st thought here is that you should solo.  If you solo, you have to rely on yourself.  IMO - its a much bigger test of skill to play solo and win than to duo.  Do you want someone to carry you or do you really want to know that you are actually good?  That said, provided you have the right duo partner, you can increase your odds of winning quite a bit.  The simple math is that instead of having 4 teammates as unknown quantities, you only have 3.  If you have a good duo teammate, you know what you can expect.  When you duo, you get the most bang for your buck by having complimentary roles.  Support/adc is good; jungle/mid also works.  Even if you don't have direct symmetry in roles, if you are an amazing mid and I'm an amazing adc, our odds go up quite a bit if we both get those roles.  Our odds go way down if we can't get those roles and are forced to play out of positions that we are weaker.  For example, Bryff is a good mid.  If he duo's up with me, the only way he will get to play that role is for me to call mid, take it myself, and then put myself into a position like support where I can't carry out of (I'm always 1st pick, Bryff is always last pick when we duo)... that and I have to show the mid I'm picking at the start which means Bryff gets hard countered.  In short, we can expect that we will be a disadvantage when duo queuing.  Now, if Bryff queued up with someone at a lower elo than himself that was solid, he'd likely be 1st pick and be able to get mid and have a better chance of carrying the game.  Anyway, you need to keep in mind where you end up in pick order when duoing if you aren't looking to go adc/support.  If you want that, you can usually get it. 

How do you get better in roles that you are not good at? - Well, here's what I do.  And this is really what I do on a regular basis.  I think about what I'm good at and what I'm not good at.  For instance, I realized that I don't play any hyper carry ads.  So, I read up on hyper carries like vayne and kog maw.  I look for guides on how to build them (most adcs are the same btw ), I look for vids on how people play them (eg how do I all in with a specific champ - is there a combo - when do I all in - what's the best way for me to burst - how should I behave in lane with this champ).  Then, I fire up a custom game and try out the mechanics of whatever champ vs AI.  Usually I learn a few tricks during that custom on how to position myself, etc.  Then, I'm off to normal games where I'll request the role or character I'm trying out.  Now, people still report your for being awful in normals, but it really is where you need to try out characters to see if you are any good or not as the bots are useless for proving your skill level to yourself.  So, fire up that normal and ask to play a role (again - after you've tried out the champ against bots).  If you don't know anyone you are with and you are quite awful, I suggest muting everyone at the start of the game.  Then, do your best.  Continue with this until you feel like you have a serviceable skill level in whatever role.  And keep in mind what you need to work on.  For me, I noticed I didn't really have alot of mids for ranked, so I started practicing some with gragas against and karth.  That way, I'll be able to get the job done if I need to play mid.  The next thing I need to do is put more time into being better top lane. Again, because while I prefer adc/support, I might need to play top for the team.  So, best to be ready for it.  Put your time in and practice roles. 

One last thought - there are certain things you can generally expect in ranked.  1 - if you are 1st pick, you generally can call whatever you want.  Common knowledge, I'm sure - but I'll add - CALL WHATEVER YOU WANT.  2 - if you duo queue, you generally can lock down both adc and support.  It works best if your adc is 1st pick, ofc.  I've bumped into like 10 random dedicated supports in all of my games of LoL.  People generally aren't going to call support. So, if you are 1st pick and duo'd, just call adc and then your duo partner can almost always get support.

 

Lol King profiles for ranked tracking

I'm not going to update this regularly, so just consider it a snapshot (I'll add a date when I update them).  Anyway, I enjoy seeing folks progress through ranked and keeping tabs on that sort of thing from time to time. 

Snapshot updated 05/28/2014

 Character guides

Mid Ziggs by cow - http://www.lolking.net/guides/7906

Comments (Page 109)
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on Aug 27, 2012

it was game one, i looked 'er up.

http://www.youtube.com/watch?v=oeW84S0liVI  not the entire game, but best i could find w/o paying for a pass from mlg

on Aug 27, 2012

Since I'll be trying to play with arranged groups, I've been experimenting with different roles. Usually in solo queue I would play a pretty narrow selection of of pretty heavy-hitting champs, namely Ashe, Akali, AP or AD Yi (AP Yi has to be one of the most fun champs out there!), WW and Jax. So right now I'm focusing on Janna for support and Mundo for tank. 

Janna is interesting. She has no real healing, which makes her interesting. I'm still getting the hang of her. Placement and timing are perhaps more important for her than any other champ I've played, as she hasnobly the one targeted soft CC, and it's never really as important to level as her more, say, difficult abilities. 

Mundo is hilarious. He's a big damage soak who's constantly scream and yelling funny one-liners. Learning when to initiate, when to sacrifice myself to let the squishies escape is my top priority. Again, he's got no hard CC, which makes commanding agro tough, but I'm still enjoying him. 

But if the team wants a good burst ninja, I'm pretty damn comfortable and even competent playing Akali. 

on Aug 27, 2012

Ugh, these forums play hell with iPhone's auto correct. I try to get the odd spellings fixed, but a few keep slipping in!

on Aug 27, 2012

Been playing GW2 lately

so no LoL for a while

on Aug 27, 2012

yeah - my lol time will be taking a hit as well. 

on Aug 27, 2012

Well I'm right there with you guys, I've only played 4 matches recently. The rest of my time has been trying out various combos on GW2

on Aug 27, 2012

I have a level 31 Norn Engineer

dang that flamethrower is OP

I kill bosses and objectives in seconds

 

to be exact...

the napalm bomb, if you hit them dead-on, deals a hefty 800 damage.

The normal attack deals 300 damage without crits, and then will burn them for another 150 damage if you hit them with the entire flame.

If it crits once or twice, they may also bleed, lower their armor, AND burn because of my traits, dealing somewhere around 1000 damage. This is straight up ridiculous.

on Aug 27, 2012

One of my 13 Charr Warrior's 2 handed abilities does about 800 damage over a couple seconds. I'm pretty happy.

 

on Aug 27, 2012

side note - please consider the tues/thursday game nights temporarily canceled.  We'll get back into a rhythm in a wee bit.

on Aug 27, 2012

Obviously whomever posted this in Reddit, hasn't heard about how super OP Rengar is!  Lets get on the discussion and let them know he needs nerfs...

 

 

So I discovered a new game mode that unlocks in champ select when someone on your team picks Rengar. I think it's inspired by stuff like Orcs Must Die.

The enemy nexus becomes indestructible, and winning by destroying their nexus becomes impossible. Instead, the object of the game is to see how long you can survive the game with Rengar on your team as the enemy team just gets stronger and stronger. There are no buffs, they automatically go to the enemy team as they spawn. There are no ganks. This is hard mode League of Legends.

There is an added element of strategy to this game mode though that Orcs Must Die and other wave defense sort of games do not have. They brought in something from one of the old Team Fortress game modes called the "Civilian." Basically it was an escort mission where you had to make sure the enemy team didn't kill the Civilian. What makes the League of Legends mode way more sophisticated is that the Civilian in Survival mode wanders around the unwarded jungle picking fights with any enemy that is stronger than he is, which is to say, all of them.

Now the game mode ends when the enemy team destroys your nexus. If by that time, you have survived for a number of minutes greater than the number of deaths Rengar has, you win the survival mode. Let me know what you guys think!

on Aug 27, 2012

I Lol'd. This happens whenever a new champ is released, especially one as powerful as Rengar comes out--he shows up in every game, and chances are, his player doesn't really know him yet. So you get a lot of shit Rengars, even though Rengar is badly in need of a nerf.

on Aug 27, 2012

I Lol'd. This happens whenever a new champ is released, especially one as powerful as Rengar comes out--he shows up in every game, and chances are, his player doesn't really know him yet. So you get a lot of shit Rengars, even though Rengar is badly in need of a nerf.

 

Have you ever played Rengar? If anything he needs a buff. His jungling is slow, low sustain and poor ganks pre 6. His top lane is meh. He has a strong first few levels when the damage from his q is high but as soon as a few hp items are built he is not as strong. I equate his early game to pretty much olaf. He can zone you a bit and do high damage early but the longer the lane phase goes on the more power he loses. He also has an extremely poor late game and team fight presence. 

on Aug 27, 2012

his mid game is great!

but everything else sucks

on Aug 28, 2012

Not even...

 

Rengar jungles just like Trundle, except better.  Take a Vampiric Scepter and you're set.  You've got extra powered up attacks that proc vampirism and give you a steroid.

 

He can gank at level 2.  The only area he could possibly be considered weak on is CC, and his single target CC is just fine.  Strike on an empowered E and you've got all the CC you need.

 

I haven't seen anyone playing Rengar that wasn't a complete idiot, and they've all done well.  His invisibility cheat for an ultimate isn't negated by taking damage, first class escape and engage capabilities.

on Aug 28, 2012

Hey, I recently started playing and I enjoy the game. Cho'Gath is alotta fun to play, esp. with high ability damage.

Is Rengar worth buying? I've got almost 6300 saved up and don't know who to get 

Any tips  or advice ya could give me?

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