Pacov's place to enjoy the show.

I've locked/archived this thread/blog and have started a new discussion over here:  http://forums.demigodthegame.com/454943/

Please join me if you like.

 

 

 


 

 

Am I streaming


 

 

Well, I started a thread  back in August (https://forums.joeuser.com/411269/) that's seen a lot of activity and actually had quite a few good bits of information for new and old players alike.  I figure it's time to start a new thread and perhaps keep the OP up-to-date with useful information, etc.  Feel free to use this post for any LoL discussion, etc.

Super fast background:  I played a lot of Demigod as pacov/cheesuscrust.  Back in August 2011 or so, I started getting heavily involved in LoL and folks have been kind enough to chime in with tips and links to various sites that have been quite useful to me.  In addition, I've been able to keep up with folks that I've played Demigod with in the past and meet some new folks that play LoL and frequent these message boards. 

Here's some of the things I've learned in the previous thread:

 New Player tips

  • Play the tutorial.
  • Consider picking up the starter bundle.  It's 530 RP (that's about $4).  You get 8 champs unlocked, a 4 win IP boost and a 10 win XP boost.  It's a pretty good deal (used it recently on an alt account).  You can find it in the game store under bundles.
  • Riot gives you 400 RP as soon as you hit level 5.  It's enough to buy some skins, a boost, or a cheap character. 
  • Learn to last hit!  Last hitting is simply landing the last hit on creeps.  If you last hit, you get gold for that kill.  The number of creeps you have killed is tracked in a value called CS.  You can see this number in the top right hand corner of the ui or by pressing tab.  Here's a really simple tutorial re: last hitting if you are brand new - http://www.youtube.com/watch?v=LheiRB76x5g
  • Read some guides on any character you want to try out.  The recommended builds (what you see when you go to a shop) are not optimal.  The guides include item suggestions and skill orders.  These are very useful in learning decent ways to build characters
  • Use the rune combiner to get level 3 runes prior to level 20 if you like.  You will need 375 IP.  Buy any tier 1 rune that costs 15 IP.  You need to purchase 25 of these.  Click on your rune page.  In the bottom right hand corner there is a button called the Rune Combiner.  If you place 5 runes in there, you can get a random rune that is 1 tier higher (eg if you have 5 tier 1 runes, you will get 1 random tier 2 rune.  Anyway, the math works out such that you spend 375 IP ( buy 25 tier 1 15 IP runes) and you get 1 completely random tier 3 rune.  Some of the quintessences are 2k IP, so if you luck out and get one of those, you just won the lottery.  You can always keep the random tier 2 rune if you end up with something good and don't want to trade it out yet.
  • Consider setting aside IP for tier 3 runes (available at level 20 and above).  You can't purchase them with real money - only IP.  Keep that in mind.

Great site I visit every day for LoL related news - http://www.reddit.com/r/leagueoflegends

pacov's misc info

Here's a guide I made

pacov's Guide to Improving at League of Legends and Moving Up in Elo

k - so I'm just going to put down some of my thoughts.  I'm not amazing at this game, but I do certain things that improve my odds of winning in ranked and so far its panning out just fine (bronze 5 to gold 5 in about a month or so).  We all have varied skill levels, so some of this might be useful and some not.  Caveat complete.

Prerequisite- you need to know how to play every single role.  You don't have to be a god at every single role (more power to you if you are - I'm certainly not).  You need to be able to play at a serviceable level in every single role and excel at least at 1 role (preferably 2).  In my case, I'm good at support and adc.  I'm not great, but have serviceable mids and jungles and so so tops.  Knowing what you are good at and bad at is very important.  If you don't know, I can probably tell you - but you really should know...  Anyway, you need to have enough champs to make solid picks in any role and you need to be able to cover any role if it comes down to it.  I'll talk about how to get better at specific roles in a bit.

Champ select advice - Don't be the "fill" guy unless you really feel like you are awesome in all roles.  Call your preferred role immediately when you hit the lobby.  Say "adc pref."  Do this as soon as you hit the lobby.  Some people believe that if you call a role you magically get it.  This is stupid, but if you call something out, folks will often accomodate your request.  If you are feeling wishy washy for whatever reason, call out multiple roles in order of what you want to play - "adc/mid pref."  In my experience, you generally do not want to call support.  It's a very important role, but you want to be in a position to carry every single game if possible.  If you aren't calling out a role, you are hoping that other players can carry you.  If you are hoping that folks will carry you, you don't deserve to win.  You need to know your best roles and you absolutely should request them.

Solo or duo in ranked? - Well, my 1st thought here is that you should solo.  If you solo, you have to rely on yourself.  IMO - its a much bigger test of skill to play solo and win than to duo.  Do you want someone to carry you or do you really want to know that you are actually good?  That said, provided you have the right duo partner, you can increase your odds of winning quite a bit.  The simple math is that instead of having 4 teammates as unknown quantities, you only have 3.  If you have a good duo teammate, you know what you can expect.  When you duo, you get the most bang for your buck by having complimentary roles.  Support/adc is good; jungle/mid also works.  Even if you don't have direct symmetry in roles, if you are an amazing mid and I'm an amazing adc, our odds go up quite a bit if we both get those roles.  Our odds go way down if we can't get those roles and are forced to play out of positions that we are weaker.  For example, Bryff is a good mid.  If he duo's up with me, the only way he will get to play that role is for me to call mid, take it myself, and then put myself into a position like support where I can't carry out of (I'm always 1st pick, Bryff is always last pick when we duo)... that and I have to show the mid I'm picking at the start which means Bryff gets hard countered.  In short, we can expect that we will be a disadvantage when duo queuing.  Now, if Bryff queued up with someone at a lower elo than himself that was solid, he'd likely be 1st pick and be able to get mid and have a better chance of carrying the game.  Anyway, you need to keep in mind where you end up in pick order when duoing if you aren't looking to go adc/support.  If you want that, you can usually get it. 

How do you get better in roles that you are not good at? - Well, here's what I do.  And this is really what I do on a regular basis.  I think about what I'm good at and what I'm not good at.  For instance, I realized that I don't play any hyper carry ads.  So, I read up on hyper carries like vayne and kog maw.  I look for guides on how to build them (most adcs are the same btw ), I look for vids on how people play them (eg how do I all in with a specific champ - is there a combo - when do I all in - what's the best way for me to burst - how should I behave in lane with this champ).  Then, I fire up a custom game and try out the mechanics of whatever champ vs AI.  Usually I learn a few tricks during that custom on how to position myself, etc.  Then, I'm off to normal games where I'll request the role or character I'm trying out.  Now, people still report your for being awful in normals, but it really is where you need to try out characters to see if you are any good or not as the bots are useless for proving your skill level to yourself.  So, fire up that normal and ask to play a role (again - after you've tried out the champ against bots).  If you don't know anyone you are with and you are quite awful, I suggest muting everyone at the start of the game.  Then, do your best.  Continue with this until you feel like you have a serviceable skill level in whatever role.  And keep in mind what you need to work on.  For me, I noticed I didn't really have alot of mids for ranked, so I started practicing some with gragas against and karth.  That way, I'll be able to get the job done if I need to play mid.  The next thing I need to do is put more time into being better top lane. Again, because while I prefer adc/support, I might need to play top for the team.  So, best to be ready for it.  Put your time in and practice roles. 

One last thought - there are certain things you can generally expect in ranked.  1 - if you are 1st pick, you generally can call whatever you want.  Common knowledge, I'm sure - but I'll add - CALL WHATEVER YOU WANT.  2 - if you duo queue, you generally can lock down both adc and support.  It works best if your adc is 1st pick, ofc.  I've bumped into like 10 random dedicated supports in all of my games of LoL.  People generally aren't going to call support. So, if you are 1st pick and duo'd, just call adc and then your duo partner can almost always get support.

 

Lol King profiles for ranked tracking

I'm not going to update this regularly, so just consider it a snapshot (I'll add a date when I update them).  Anyway, I enjoy seeing folks progress through ranked and keeping tabs on that sort of thing from time to time. 

Snapshot updated 05/28/2014

 Character guides

Mid Ziggs by cow - http://www.lolking.net/guides/7906

Comments (Page 119)
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on Sep 26, 2012

Ew are they really resetting elo again? If they do I recommend not jumping in ranked for weeks.

on Sep 26, 2012

It'll be a soft reset again.  As long as you are gold, you will probably start at 1300 or so, which gets you away from the worst nonsense.  Just make sure that you duo queue for your first few games so you dont fall back down.

Also, you need to stop leaving Pete to die under towers.  Clearly your fault that you can't protect from the throws.

on Sep 26, 2012




Quoting Bryff,
reply 1769
If you don't count my reincarnations I'm not 21 does that count?


heh - well, I'd just wait and see how this stuff turns out.  Not even sure when the 1st game would be, nights to play, etc. 

Wlpbrbl I don't think anyone wants me on their team.  I was jjjjk

on Sep 26, 2012

OMG_Shiro
Ew are they really resetting elo again? If they do I recommend not jumping in ranked for weeks.

Well - it works both ways.  You might get a 2400 elo guy on your team or on the other team.  I tend to agree tho.

 

Krazikarl
It'll be a soft reset again. As long as you are gold, you will probably start at 1300 or so, which gets you away from the worst nonsense. Just make sure that you duo queue for your first few games so you dont fall back down.

Ah - I didn't know they prorated a bit.  ARE YOU SURE?  I agree with the duo queue advice. 

on Sep 28, 2012

random chat time while I wait inordinate amounts of times for files to transfer from various facilities. 

Topics for blah blah - banning characters at champ select, peter and logic, changes in season 3, jungle support re: bruiser lanes, server outages.

I'll start with changes for season 3.  There have been quite a few red posts (red posts are posts made by riot guys on their forums) about some upcoming changes for season 3.  The majority of these seem tied to item changes. No real word yet, but I'm pretty sure we will see quite a few reworked and new items for season 3.  I think we'll see QA lose quite a bit of punch with some base stat changes to make it a weaker item.  The main, and most interesting change to me is going to be around top laners. Riot has indicated that they are really not a fan of top laners that run gp/5's in previous posts.  The only reason I can think of that certain top laners would stop using gp/5 is if there were either better items available, or they made the gp/5's less valuable.  You can't really nerf the gp/5's a ton as supports rely on them heavily.  I'm not sure how they are going to address this, but mayhaps we will see items with aura's that only give bonuses if there is at least 1 champ hero with you.  Eg some aspect of a gp/5 wouldn't work unless its a team fight - and if you changed it so that the component that is disabled is the gp/5 itself, top laners won't take the gp/5s.  That would truly turn them into support only items - but it would hurt the supports a bit as they won't be next to a teammate 100% of the time and would lose income as a result.  It could also further encourage kill lanes... Anyway, who knows what will happen.

Server outages - anyone know when the crap stopped happening last night?  I hit a wall where it was impossible to get any game to launch around 11PM EST last night.  Hopefully that junk is resolved.

Banning characters at champ select.  So, I was reading an article a day or so ago re: exploiting during the banning phase.  Not in a cheating way, but exploiting the common bans.  Now, we know that the most common bans are malph, ali, blitz, shen, and lately diana/ez.  You know, for instance, that there are pretty good odds that both team captains will be banning these fellas.  Some interesting facts, though.  Ali currently has a 45% win rate.  This is likely due to him being banned so often that folks don't really get to play him much.  So, when he's actually free to use in a game (combined with the recent nerfs - that headbutt range nerf is just enough to throw your timing off for headbutt pulverize) he's often played poorly or countered with a bruiser lane.  So, knowing this, the trick is actually to get the enemy team to pick ALI as it increases your odds of winning.  This gives you a good option to setup a kill lane to keep their adc under farmed/dead.  The only threat to allowing this is if the enemy runs a jungle ali.  But J ali falls off pretty quickly and is most valuable in the first 10 minutes or so.  Anyway, if you are pursuing a strategy of convincing the enemy team to pick a character that you actually want them to play, then all you have to do is start by not choosing a common ban.  I typically just ban out one of the trinity adcs.  They will typically counter by banning one of the common bans.  Then you are free to decide how to ban next.  If the other team has 1st pick, you can set things up so that they will get a character of your choosing.  They will likely be thinking something like... oh fug, they will take shen/malph/ali / whatever if I don't ban them now and will be relieve if you give them an option to 1st pick ali.  Anyway, just some thoughts.  A decent bruiser lane will shut down support  ali without much trouble.

How should junglers support a traditional support/adc lined up against a kill lane?  Personally, I think its a no brainer.  The jungler will need to provide a lot of pressure to the lane early.  Once the kill lane is actually down a death or 2, then the traditional support/adc lane can thrive while there are 2 enemy champs that will be weaker.  Other reasons - kill lanes typically don't have a ton of wards.  This should make it easier to gank.  Anyway, I personally think the jungler needs to be all over the kill lanes early to help the support/adc get off to a good start.  Personally, I think this concept should be the norm (eg support/adc vs kill lane = jungler ganks for support/adc often).  You just can't afford to have 2 characters get behind (support/adc) in favor of a single kill at top or mid.  And the support/adc will be behind as they will end up zoned and unable to farm at the least.  Any thoughts to the contrary?

Peter and logic.  So, I played a series of like 5 or 6 games with pete over a 2 night period.  Some of those games were just me n pete duo queued.  Anyway, something happened in 4 of those games.  The thing that happened was pete threw 4 of those games.  In each and every instance, he'd be out of position or somewhere that was clearly a bad place to be.  In most of those games, this resulted in him dying, leaving us at like the 40 minute marker to defend against 5 on the other team.  Anyway, if you do something foolish that loses the game (eg 1 death by an adc for instance late game can lose the entire game regardless of previous performance)... well, you lost the game.  I'm mostly just referring to any character getting picked off because they were in the wrong place.  Anyway, the thing that continues to blow my mind with pete - he still doesn't understand that by getting caught and killed late game and forcing his team into a 4v5 defensive situation that he's lost the game for his team.  All the while the only thing I want is for him to understand the positioning mechanic and that you cannot make basic positioning mistakes late game because it very likely means you will lose the game.  He instead gets trapped in his head and just cites how people on the team did not do that well in their lanes, etc.  When in reality, the reason for a loss in all of those 4 games was just really silly positioning mistakes by peter.  To make it more annoying, pete's convinced that the only reason I'm trying to get him to improve his positioning (he doesn't understand that I'm trying to do that btw) is because of karl.  heh - apparently karl is the source of worldwide peter hatred.  Strange, small world.

on Sep 28, 2012

dreams of a world where riot gets some licensed skins from marvel:

on Sep 28, 2012

Here's an udyr jungle guide from a former demigod player - wallstop.

http://www.lolpro.com/guides/udyr/365-udyr-build-guide-jungle-tiger-stance-by-wallstop

 

on Sep 28, 2012

I would totally buy a Spidermumu skin and I have yet to buy any skins!

on Sep 29, 2012

time well spent imo - give it a watch

on Sep 29, 2012

clever

on Sep 29, 2012

Here's an udyr jungle guide from a former demigod player - wallstop.

http://www.lolpro.com/guides/udyr/365-udyr-build-guide-jungle-tiger-stance-by-wallstop

 

Yeah, thats the counter jungling Udyr build.  I don't really like counter jungle Udyr is solo queue.  It would be good in premades though if you had a good mid.

on Sep 30, 2012

mayhaps, karl - I suck at jungle, so I'll leave that to you, but the early kill potential is higher anyway with tiger (that said, I'd play jungle udyr with phoenix as well for the fast clears).

Anywho... draven.  I heart draven.  I used to think he was rot, but now I love him as an adc.  He has higher dmg potential than any adc early and he's the only adc that can peel for himself.  Now, that won't save you from a good jungle gank, but it can give you a GIGANTIC advantage (above and beyond ANY other adc) late game. Here's why.  And again, if you think I'm crazy, fine, but think about the following.  The current holy trinity of adc's is ez, graves and corki.  Why?  #1 reason is an evade (dash/flash).  After that, its any char that has a steroid (as/ad, etc).  Corki doesn't have that like graves or ez.  So, what does draven have?  He has a steroid ability that can be cast every 2 seconds or so if he catches an axe.  More importantly, he has an ability that displaces anyone attacking him (acting as a temp stun).  This means if 2 characters dive for the back row, you can knock them away and keep attacking them.  The main thing is that his ability typically keeps those enemies in range for him to hit (while ez/corki/graves as often out of position a little and cannot continue to attack).  This means that with draven, you can continue to do more damage than other adc even after you would normally have had to flash away.  So, ez/graves/corki are superior in that they can escape more easily, but draven is even better.  He can escape easily because of his displace/steroid.  he can also engage or stay in a fight more easily because of his displace/steroid.  And he does more dmg than other adcs.  So, I honestly think his potential is > than any other adc.  It gets even better.  No one bans him.  Super.  This means I can have ez banned out and reduce the champs that can go against me to graves/corki.  Draven can out damage them as well.  And last, riot will likely give a quality of life buff (this only matters for early game) to him in the form of the enemy not seeing that icon that shows where his axe will land.

Anyway - I draven.  I'm not amazing with him yet, but I believe I'm slowly getting better and better.  I feel more confident with him than any other adc currently at any rate. 

on Sep 30, 2012

Peter likes trash talking in the chat box (I think?).  Maybe you can try some of that and see how he responds?  One game he went eve jungle and was doing only ok, and getting raged on a lot, but he was getting lots of kills and was doing lots of good damage and trashing the mid/top and the team went ahead and won it.

on Sep 30, 2012

Peter likes trash talking in the chat box (I think?).  Maybe you can try some of that and see how he responds?  One game he went eve jungle and was doing only ok, and getting raged on a lot, but he was getting lots of kills and was doing lots of good damage and trashing the mid/top and the team went ahead and won it.

apparently pete thinks karl/vlad are trolling him.  As I typically play with those fellows, mr pete can't often play with me.  Anyway, I assume we'll just go through a no pete period for a bit and then eventually start playing w/ him again. 

on Sep 30, 2012

it was nice to be back into the mix of things... hopefully see you guys on more now!

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