Pacov's place to enjoy the show.

I've locked/archived this thread/blog and have started a new discussion over here:  http://forums.demigodthegame.com/454943/

Please join me if you like.

 

 

 


 

 

Am I streaming


 

 

Well, I started a thread  back in August (https://forums.joeuser.com/411269/) that's seen a lot of activity and actually had quite a few good bits of information for new and old players alike.  I figure it's time to start a new thread and perhaps keep the OP up-to-date with useful information, etc.  Feel free to use this post for any LoL discussion, etc.

Super fast background:  I played a lot of Demigod as pacov/cheesuscrust.  Back in August 2011 or so, I started getting heavily involved in LoL and folks have been kind enough to chime in with tips and links to various sites that have been quite useful to me.  In addition, I've been able to keep up with folks that I've played Demigod with in the past and meet some new folks that play LoL and frequent these message boards. 

Here's some of the things I've learned in the previous thread:

 New Player tips

  • Play the tutorial.
  • Consider picking up the starter bundle.  It's 530 RP (that's about $4).  You get 8 champs unlocked, a 4 win IP boost and a 10 win XP boost.  It's a pretty good deal (used it recently on an alt account).  You can find it in the game store under bundles.
  • Riot gives you 400 RP as soon as you hit level 5.  It's enough to buy some skins, a boost, or a cheap character. 
  • Learn to last hit!  Last hitting is simply landing the last hit on creeps.  If you last hit, you get gold for that kill.  The number of creeps you have killed is tracked in a value called CS.  You can see this number in the top right hand corner of the ui or by pressing tab.  Here's a really simple tutorial re: last hitting if you are brand new - http://www.youtube.com/watch?v=LheiRB76x5g
  • Read some guides on any character you want to try out.  The recommended builds (what you see when you go to a shop) are not optimal.  The guides include item suggestions and skill orders.  These are very useful in learning decent ways to build characters
  • Use the rune combiner to get level 3 runes prior to level 20 if you like.  You will need 375 IP.  Buy any tier 1 rune that costs 15 IP.  You need to purchase 25 of these.  Click on your rune page.  In the bottom right hand corner there is a button called the Rune Combiner.  If you place 5 runes in there, you can get a random rune that is 1 tier higher (eg if you have 5 tier 1 runes, you will get 1 random tier 2 rune.  Anyway, the math works out such that you spend 375 IP ( buy 25 tier 1 15 IP runes) and you get 1 completely random tier 3 rune.  Some of the quintessences are 2k IP, so if you luck out and get one of those, you just won the lottery.  You can always keep the random tier 2 rune if you end up with something good and don't want to trade it out yet.
  • Consider setting aside IP for tier 3 runes (available at level 20 and above).  You can't purchase them with real money - only IP.  Keep that in mind.

Great site I visit every day for LoL related news - http://www.reddit.com/r/leagueoflegends

pacov's misc info

Here's a guide I made

pacov's Guide to Improving at League of Legends and Moving Up in Elo

k - so I'm just going to put down some of my thoughts.  I'm not amazing at this game, but I do certain things that improve my odds of winning in ranked and so far its panning out just fine (bronze 5 to gold 5 in about a month or so).  We all have varied skill levels, so some of this might be useful and some not.  Caveat complete.

Prerequisite- you need to know how to play every single role.  You don't have to be a god at every single role (more power to you if you are - I'm certainly not).  You need to be able to play at a serviceable level in every single role and excel at least at 1 role (preferably 2).  In my case, I'm good at support and adc.  I'm not great, but have serviceable mids and jungles and so so tops.  Knowing what you are good at and bad at is very important.  If you don't know, I can probably tell you - but you really should know...  Anyway, you need to have enough champs to make solid picks in any role and you need to be able to cover any role if it comes down to it.  I'll talk about how to get better at specific roles in a bit.

Champ select advice - Don't be the "fill" guy unless you really feel like you are awesome in all roles.  Call your preferred role immediately when you hit the lobby.  Say "adc pref."  Do this as soon as you hit the lobby.  Some people believe that if you call a role you magically get it.  This is stupid, but if you call something out, folks will often accomodate your request.  If you are feeling wishy washy for whatever reason, call out multiple roles in order of what you want to play - "adc/mid pref."  In my experience, you generally do not want to call support.  It's a very important role, but you want to be in a position to carry every single game if possible.  If you aren't calling out a role, you are hoping that other players can carry you.  If you are hoping that folks will carry you, you don't deserve to win.  You need to know your best roles and you absolutely should request them.

Solo or duo in ranked? - Well, my 1st thought here is that you should solo.  If you solo, you have to rely on yourself.  IMO - its a much bigger test of skill to play solo and win than to duo.  Do you want someone to carry you or do you really want to know that you are actually good?  That said, provided you have the right duo partner, you can increase your odds of winning quite a bit.  The simple math is that instead of having 4 teammates as unknown quantities, you only have 3.  If you have a good duo teammate, you know what you can expect.  When you duo, you get the most bang for your buck by having complimentary roles.  Support/adc is good; jungle/mid also works.  Even if you don't have direct symmetry in roles, if you are an amazing mid and I'm an amazing adc, our odds go up quite a bit if we both get those roles.  Our odds go way down if we can't get those roles and are forced to play out of positions that we are weaker.  For example, Bryff is a good mid.  If he duo's up with me, the only way he will get to play that role is for me to call mid, take it myself, and then put myself into a position like support where I can't carry out of (I'm always 1st pick, Bryff is always last pick when we duo)... that and I have to show the mid I'm picking at the start which means Bryff gets hard countered.  In short, we can expect that we will be a disadvantage when duo queuing.  Now, if Bryff queued up with someone at a lower elo than himself that was solid, he'd likely be 1st pick and be able to get mid and have a better chance of carrying the game.  Anyway, you need to keep in mind where you end up in pick order when duoing if you aren't looking to go adc/support.  If you want that, you can usually get it. 

How do you get better in roles that you are not good at? - Well, here's what I do.  And this is really what I do on a regular basis.  I think about what I'm good at and what I'm not good at.  For instance, I realized that I don't play any hyper carry ads.  So, I read up on hyper carries like vayne and kog maw.  I look for guides on how to build them (most adcs are the same btw ), I look for vids on how people play them (eg how do I all in with a specific champ - is there a combo - when do I all in - what's the best way for me to burst - how should I behave in lane with this champ).  Then, I fire up a custom game and try out the mechanics of whatever champ vs AI.  Usually I learn a few tricks during that custom on how to position myself, etc.  Then, I'm off to normal games where I'll request the role or character I'm trying out.  Now, people still report your for being awful in normals, but it really is where you need to try out characters to see if you are any good or not as the bots are useless for proving your skill level to yourself.  So, fire up that normal and ask to play a role (again - after you've tried out the champ against bots).  If you don't know anyone you are with and you are quite awful, I suggest muting everyone at the start of the game.  Then, do your best.  Continue with this until you feel like you have a serviceable skill level in whatever role.  And keep in mind what you need to work on.  For me, I noticed I didn't really have alot of mids for ranked, so I started practicing some with gragas against and karth.  That way, I'll be able to get the job done if I need to play mid.  The next thing I need to do is put more time into being better top lane. Again, because while I prefer adc/support, I might need to play top for the team.  So, best to be ready for it.  Put your time in and practice roles. 

One last thought - there are certain things you can generally expect in ranked.  1 - if you are 1st pick, you generally can call whatever you want.  Common knowledge, I'm sure - but I'll add - CALL WHATEVER YOU WANT.  2 - if you duo queue, you generally can lock down both adc and support.  It works best if your adc is 1st pick, ofc.  I've bumped into like 10 random dedicated supports in all of my games of LoL.  People generally aren't going to call support. So, if you are 1st pick and duo'd, just call adc and then your duo partner can almost always get support.

 

Lol King profiles for ranked tracking

I'm not going to update this regularly, so just consider it a snapshot (I'll add a date when I update them).  Anyway, I enjoy seeing folks progress through ranked and keeping tabs on that sort of thing from time to time. 

Snapshot updated 05/28/2014

 Character guides

Mid Ziggs by cow - http://www.lolking.net/guides/7906

Comments (Page 315)
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on Feb 25, 2014

placement matches resume - 5-10 min from now

on Feb 25, 2014

Think we are just going to disagree here - you aren't factoring in all the variables.  1 - you will have more hp than annie without dorans shield.  You have it from health quints.

Excluding quints, Annie has ~50 more health if you don't take Doran's - you have higher base, but she has more from the item overall.  If you throw in the quints (and assume she doesn't take health quints), you have about 25 health more, BUT she does much more damage since she took something offensive on her quints, but you had to take something defensive just to break about even on health.

If you choose to engage an Annie of equal skill at 2, you will be WAY behind in health since she does more damage (more base damage plus shorter cooldowns plus help from offensive quints).  That nullifies the fact that you can get your stun up faster (maybe - if she puts a bunch of spells down on you as you try and get out, its up for her again pretty fast). 

The Annie v Leona matchup tends to be balanced because Leona has to wait til level 3 for the above reasons, but by that point in time, Annie can get her stuns up pretty quickly and efficiently because of her E, so its still an even matchup.

on Feb 25, 2014

silver 1 here I comes

on Feb 26, 2014

on the bright side... its not fugging bronze.  Now we see if I get motivated to grind up to gold on the quick. 

on Feb 26, 2014

For Leona, max W first priority because it impacts your burst as well as your tankiness.

Don't forget you can Double AA reset with your Q. AA->Q->AA. Not just AA->Q. You do this by forcing an attack via right click after Q is done. This effectively gets you an extra attack in.

Remember you can use exhaust after your stun combos as their adc won't be doing much damage while stunned anyways.

Remember also that it is ideal to engage on them when THEY are out of position. Not just willy nilly.

 

keep in mind, I've not seen you play, these are just general advice from a Leona player.

on Feb 26, 2014

in case folks didn't catch this in the patch notes, there are some really good upcoming changes to the lobby system

“With our LoL client work ongoing, game invites were next on our hit list. The below changes should help out with client performance. ”

  • Players can now be invited to and accept game invitations while already in a lobby
  • Lobby owners can now select a teammate to be the game owner and “draft captain” in charge of bans and first pick
  • Improved invitee and lobby status updates:
    • Accepted
    • Pending
    • Declined
    • Accepted - Lobby Full
    • Accepted - Quit
    • Joined - Quit
    • Joined
    • Kicked
    • Banned
  • Invitations to games that are no longer available will now read “The invitation from «Summoner» has expired.”
  • You can now grant invite privileges in custom games
  • Chat lobbies will remain intact if someone leaves champ select
  • You can still send and receive game invites if chat goes down
  • You can now send game invitations to offline players - they’ll see them when they log in
  • Chat’s no longer restricted when sending out large amounts of invites at once

 

Translation - Riot will break lobbies completely when this goes live. hue

on Feb 26, 2014

My review of patch notes:

BAN ANNIE

on Feb 27, 2014

yah Annie is going to be completely absurd and i'll probably be focusing her onto the ban lists.

The new frost fang is really really really strong level 1 or in 2v1 lanes. The 10 damage coming into lane is redic. Esp on Annie with her huge autoattack range.

 

That said, i do think that frost fang will be weaker than Relic/Dorans Shield in an outright 2v2 brawl later on.

 

Kass will still be banworthy imo. Depends how big that 0.5 second silence duration nerfs is. He might lose lane to Talon/Kha'zix/Zed now. Despite those three being "counters" they were just so wrecked by Kass' high base damage + huge silence it didn't matter they did physical damage.

Vi/Panth/Wukong will also probably still put up some bans.

Yasuo will probably be taken off the ban list. The current set of nerfs certainly weakened him to the ~50% rate. Which is still a bit high for such a "difficult" champ that he was designed to be.

 

DBlade > DShield now in toplane. Same hp. 5 hp on hit > 6 hp5. 8 more damage per auto + skills > -8 damage per auto recieved. The time to use DSHield will be in ranged v melee match ups, if you anticipate a 2v1, if you don't really have AD Ratios (Morde/Mundo/Vlad), or if you expect to lose early game really badly (either because you're against a Diamond or because your lane matchup is really really unfavorable).

 

So yeah.. Kass, Annie. Then your selection of junglers (Vi/Panth/Wukong). Mundo/Shyvana/Renekton/Trundle are a maybe for toplane. 

And Sivir is a good ban if you aren't planning on playing her, from a statistics perspective.

on Feb 27, 2014

awuffleablehedgie

yah Annie is going to be completely absurd and i'll probably be focusing her onto the ban lists.

The new frost fang is really really really strong level 1 or in 2v1 lanes. The 10 damage coming into lane is redic. Esp on Annie with her huge autoattack range.

 

That said, i do think that frost fang will be weaker than Relic/Dorans Shield in an outright 2v2 brawl later on.

 

Kass will still be banworthy imo. Depends how big that 0.5 second silence duration nerfs is. He might lose lane to Talon/Kha'zix/Zed now. Despite those three being "counters" they were just so wrecked by Kass' high base damage + huge silence it didn't matter they did physical damage.

Vi/Panth/Wukong will also probably still put up some bans.

Yasuo will probably be taken off the ban list. The current set of nerfs certainly weakened him to the ~50% rate. Which is still a bit high for such a "difficult" champ that he was designed to be.

 

DBlade > DShield now in toplane. Same hp. 5 hp on hit > 6 hp5. 8 more damage per auto + skills > -8 damage per auto recieved. The time to use DSHield will be in ranged v melee match ups, if you anticipate a 2v1, if you don't really have AD Ratios (Morde/Mundo/Vlad), or if you expect to lose early game really badly (either because you're against a Diamond or because your lane matchup is really really unfavorable).

 

So yeah.. Kass, Annie. Then your selection of junglers (Vi/Panth/Wukong). Mundo/Shyvana/Renekton/Trundle are a maybe for toplane. 

And Sivir is a good ban if you aren't planning on playing her, from a statistics perspective.

 

The hidden power here with annie and frost fang is the extra attack damage Annie's AA will have with her ridiculous range.

on Feb 27, 2014

well yes i did say:

The new frost fang is really really really strong level 1 or in 2v1 lanes. The 10 damage coming into lane is redic. Esp on Annie with her huge autoattack range.

 

on Feb 27, 2014

awuffleablehedgie

well yes i did say:



The new frost fang is really really really strong level 1 or in 2v1 lanes. The 10 damage coming into lane is redic. Esp on Annie with her huge autoattack range.


 

Oh, sorry

 

Must've been my sleep deprivation.

 

From my experience, Lux support counters annie support hard if you can land your skillshots.

 

Your shield will allow both you and your adc to take minimal damage from her burst, while your burst is extremely easy to land and devastating on a squishy annie.

on Mar 01, 2014

Diamond Promos tomorrow! First attempt! WAH!!!!

on Mar 01, 2014

gl mr cow!

on Mar 01, 2014

Well they are going pretty poorly so far. Lost 2 out of 2.... Now I have to win out which is a long shot although I did win 6 games in a row yesterday so you never know. 

on Mar 01, 2014

Well that's that got fucking wrecked 3 games in a row. 

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