Pacov's place to enjoy the show.

I've locked/archived this thread/blog and have started a new discussion over here:  http://forums.demigodthegame.com/454943/

Please join me if you like.

 

 

 


 

 

Am I streaming


 

 

Well, I started a thread  back in August (https://forums.joeuser.com/411269/) that's seen a lot of activity and actually had quite a few good bits of information for new and old players alike.  I figure it's time to start a new thread and perhaps keep the OP up-to-date with useful information, etc.  Feel free to use this post for any LoL discussion, etc.

Super fast background:  I played a lot of Demigod as pacov/cheesuscrust.  Back in August 2011 or so, I started getting heavily involved in LoL and folks have been kind enough to chime in with tips and links to various sites that have been quite useful to me.  In addition, I've been able to keep up with folks that I've played Demigod with in the past and meet some new folks that play LoL and frequent these message boards. 

Here's some of the things I've learned in the previous thread:

 New Player tips

  • Play the tutorial.
  • Consider picking up the starter bundle.  It's 530 RP (that's about $4).  You get 8 champs unlocked, a 4 win IP boost and a 10 win XP boost.  It's a pretty good deal (used it recently on an alt account).  You can find it in the game store under bundles.
  • Riot gives you 400 RP as soon as you hit level 5.  It's enough to buy some skins, a boost, or a cheap character. 
  • Learn to last hit!  Last hitting is simply landing the last hit on creeps.  If you last hit, you get gold for that kill.  The number of creeps you have killed is tracked in a value called CS.  You can see this number in the top right hand corner of the ui or by pressing tab.  Here's a really simple tutorial re: last hitting if you are brand new - http://www.youtube.com/watch?v=LheiRB76x5g
  • Read some guides on any character you want to try out.  The recommended builds (what you see when you go to a shop) are not optimal.  The guides include item suggestions and skill orders.  These are very useful in learning decent ways to build characters
  • Use the rune combiner to get level 3 runes prior to level 20 if you like.  You will need 375 IP.  Buy any tier 1 rune that costs 15 IP.  You need to purchase 25 of these.  Click on your rune page.  In the bottom right hand corner there is a button called the Rune Combiner.  If you place 5 runes in there, you can get a random rune that is 1 tier higher (eg if you have 5 tier 1 runes, you will get 1 random tier 2 rune.  Anyway, the math works out such that you spend 375 IP ( buy 25 tier 1 15 IP runes) and you get 1 completely random tier 3 rune.  Some of the quintessences are 2k IP, so if you luck out and get one of those, you just won the lottery.  You can always keep the random tier 2 rune if you end up with something good and don't want to trade it out yet.
  • Consider setting aside IP for tier 3 runes (available at level 20 and above).  You can't purchase them with real money - only IP.  Keep that in mind.

Great site I visit every day for LoL related news - http://www.reddit.com/r/leagueoflegends

pacov's misc info

Here's a guide I made

pacov's Guide to Improving at League of Legends and Moving Up in Elo

k - so I'm just going to put down some of my thoughts.  I'm not amazing at this game, but I do certain things that improve my odds of winning in ranked and so far its panning out just fine (bronze 5 to gold 5 in about a month or so).  We all have varied skill levels, so some of this might be useful and some not.  Caveat complete.

Prerequisite- you need to know how to play every single role.  You don't have to be a god at every single role (more power to you if you are - I'm certainly not).  You need to be able to play at a serviceable level in every single role and excel at least at 1 role (preferably 2).  In my case, I'm good at support and adc.  I'm not great, but have serviceable mids and jungles and so so tops.  Knowing what you are good at and bad at is very important.  If you don't know, I can probably tell you - but you really should know...  Anyway, you need to have enough champs to make solid picks in any role and you need to be able to cover any role if it comes down to it.  I'll talk about how to get better at specific roles in a bit.

Champ select advice - Don't be the "fill" guy unless you really feel like you are awesome in all roles.  Call your preferred role immediately when you hit the lobby.  Say "adc pref."  Do this as soon as you hit the lobby.  Some people believe that if you call a role you magically get it.  This is stupid, but if you call something out, folks will often accomodate your request.  If you are feeling wishy washy for whatever reason, call out multiple roles in order of what you want to play - "adc/mid pref."  In my experience, you generally do not want to call support.  It's a very important role, but you want to be in a position to carry every single game if possible.  If you aren't calling out a role, you are hoping that other players can carry you.  If you are hoping that folks will carry you, you don't deserve to win.  You need to know your best roles and you absolutely should request them.

Solo or duo in ranked? - Well, my 1st thought here is that you should solo.  If you solo, you have to rely on yourself.  IMO - its a much bigger test of skill to play solo and win than to duo.  Do you want someone to carry you or do you really want to know that you are actually good?  That said, provided you have the right duo partner, you can increase your odds of winning quite a bit.  The simple math is that instead of having 4 teammates as unknown quantities, you only have 3.  If you have a good duo teammate, you know what you can expect.  When you duo, you get the most bang for your buck by having complimentary roles.  Support/adc is good; jungle/mid also works.  Even if you don't have direct symmetry in roles, if you are an amazing mid and I'm an amazing adc, our odds go up quite a bit if we both get those roles.  Our odds go way down if we can't get those roles and are forced to play out of positions that we are weaker.  For example, Bryff is a good mid.  If he duo's up with me, the only way he will get to play that role is for me to call mid, take it myself, and then put myself into a position like support where I can't carry out of (I'm always 1st pick, Bryff is always last pick when we duo)... that and I have to show the mid I'm picking at the start which means Bryff gets hard countered.  In short, we can expect that we will be a disadvantage when duo queuing.  Now, if Bryff queued up with someone at a lower elo than himself that was solid, he'd likely be 1st pick and be able to get mid and have a better chance of carrying the game.  Anyway, you need to keep in mind where you end up in pick order when duoing if you aren't looking to go adc/support.  If you want that, you can usually get it. 

How do you get better in roles that you are not good at? - Well, here's what I do.  And this is really what I do on a regular basis.  I think about what I'm good at and what I'm not good at.  For instance, I realized that I don't play any hyper carry ads.  So, I read up on hyper carries like vayne and kog maw.  I look for guides on how to build them (most adcs are the same btw ), I look for vids on how people play them (eg how do I all in with a specific champ - is there a combo - when do I all in - what's the best way for me to burst - how should I behave in lane with this champ).  Then, I fire up a custom game and try out the mechanics of whatever champ vs AI.  Usually I learn a few tricks during that custom on how to position myself, etc.  Then, I'm off to normal games where I'll request the role or character I'm trying out.  Now, people still report your for being awful in normals, but it really is where you need to try out characters to see if you are any good or not as the bots are useless for proving your skill level to yourself.  So, fire up that normal and ask to play a role (again - after you've tried out the champ against bots).  If you don't know anyone you are with and you are quite awful, I suggest muting everyone at the start of the game.  Then, do your best.  Continue with this until you feel like you have a serviceable skill level in whatever role.  And keep in mind what you need to work on.  For me, I noticed I didn't really have alot of mids for ranked, so I started practicing some with gragas against and karth.  That way, I'll be able to get the job done if I need to play mid.  The next thing I need to do is put more time into being better top lane. Again, because while I prefer adc/support, I might need to play top for the team.  So, best to be ready for it.  Put your time in and practice roles. 

One last thought - there are certain things you can generally expect in ranked.  1 - if you are 1st pick, you generally can call whatever you want.  Common knowledge, I'm sure - but I'll add - CALL WHATEVER YOU WANT.  2 - if you duo queue, you generally can lock down both adc and support.  It works best if your adc is 1st pick, ofc.  I've bumped into like 10 random dedicated supports in all of my games of LoL.  People generally aren't going to call support. So, if you are 1st pick and duo'd, just call adc and then your duo partner can almost always get support.

 

Lol King profiles for ranked tracking

I'm not going to update this regularly, so just consider it a snapshot (I'll add a date when I update them).  Anyway, I enjoy seeing folks progress through ranked and keeping tabs on that sort of thing from time to time. 

Snapshot updated 05/28/2014

 Character guides

Mid Ziggs by cow - http://www.lolking.net/guides/7906

Comments (Page 139)
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on Nov 21, 2012

doing some tests on pbe with jayce top lane.  Dorians blade seems like a solid starting item for him there.  I was still able to steal big wraith, but my hp is a wee bit out of the safe range (400hp after killing big wraith).  Dorians new passive is that you gain 5 hp for every AA.  This helps while you are wailing on the big wraith.  Def not as safe as it was, but still pretty safe.  In lane performance as jayce is about the same running with dorians as the move speed gained from boots would make little diff with his gate. 

edit - dorians passives for blade stack anyway.  So 2 = 10 health back for every aa.

they re-org'd the shop menu a small bit.  consumables are now at towards the top.  It's not in alpha order though - no idea.

on Nov 21, 2012

also - nunu is god tier in the new jungle.  jebus - any mastery setup works for him.

on Nov 21, 2012

also also - bank plank op.  Take the utility route and get pickpocket as well.  Avarice build gives you + 2 gold for every kill and 4 per ten sec.

on Nov 21, 2012

Happy thanksgiving everyone!

on Nov 23, 2012

People are starting to pick Cho mid to counter Kat all the time now.  I knew I was doing it right...

 

I'm not convinced that Riot has any clue when it comes to the jungle.  Their season 2 changes did the exact opposite of their stated goals, and their description of the jungle hasn't matched what people are saying after playing PBE.  They spend all this time talking about how somebody like Jax will be OP, but every actual player I've seen so far says that he is the same.

on Nov 23, 2012

Krazikarl
I'm not convinced that Riot has any clue when it comes to the jungle.

kind of in the same boat.  I like the itemization changes they are coming up with at least, but I really don't feel like they've changed a single meaningful thing at this point.  Hopefully additional changes are in bound...

I'm in a very weird place with my alt account.  I have like 5 min queue times for normal drafts - and most of those games have been troll babies.  So, kinda weird.  I'm like right on the edge of level 29.  It's where the game wants to put me with folks of similar level, but there just don't see to be alot of them. 

on Nov 23, 2012

@Karl

Yeah, I was reading a good Kat guide the other day that said something about Cho being one of Kat's nastier counters.  The guide said to request a lane swap if possible "cause you're gonna have a bad time unless bottom lane is willing to feed you easy kills and the enemy solo top tries to build MBR in an attempt to solo Baron."

I'll try and find a link...

on Nov 23, 2012

I agree that cho can counter the crap out of kat, but its typically means that our mid (cho) won't be ganking any lanes.  Or at least that's been my experience with chog v kat games.  So, on one hand its great that you shut her down and she doesn't run around like an ass all game - but you are counting on your jungler or bot/top to get an adv.  I like the roaming mid a bit more than the shut down. 

streaming my low level alt account nonsense.

http://www.twitch.tv/1pacov1

 

on Nov 24, 2012

a few of stonewall's thoughts on season 3.

"I also am suggesting Kayle out of all things. For starters, aside from the fact that she can go support if she gets utterly crushed, she benefits from the new jungle in that the machete just makes her melt monsters. The increased gold helps and her versatility is much beloved but her dueling in the jungle (Line of Sight issues) and her ganking are still rather weak. That said at best she can achieve semi-carry status and at worst she can be a support with a game breaking ultimate. Gangplank is a jungler that is just instilling some crazy amounts of hope. He didn't get faster or more sustained or anything like that. He stayed basically the same but the machete is just amazing on him. If you never played Gangplank then you may not know that madred's and the lantern were so counter intuitive on him because they'd screw up his Q executions randomly so he'd avoid purchasing it. This though ended up slowing him down as the game went and you could really feel that strain. However the machete line isn't anything random and it actually allows him to make ridiculous use of his Q. Now all he has to do is auto attack a monster once and then shoot it in the head. Just two hits and he collects bonus gold from them. He can just attack the main monster with auto attacks and when his Q is off cooldown just switch and collect extra gold. This is such a big change and, if done perfectly, Gangplank may have a full item advantage over his opposing jungler (ignoring if either got any advantages through ganks)."

Whole article is over here: http://www.reignofgaming.net/blogs/stonewall/22464-preparing-for-season-3-some-suggestions

 

on Nov 24, 2012

Muramana is going to take too long to charge up on WW I think.  Its a good idea though, so I'll definitely try it out since it should be a monster item if you can get it in a reasonable amount of time.

It's awkward though.  I actually think that it might charge faster on jungle WW since you will auto attack more.  But that would mean you couldn't go the machete lines if you want it in a reasonable amount of time.  Which WW can do apparently, but it would make you very weak early.

I have no idea how to build WW with the new items though.  I'm not even sure what you are supposed to build machete into.  The lizard item looks like the most promising, but you don't get full value out of the damage passive since your attack speed is generally so high.  And the health regen is basically a wasted stat. It will take a lot of experimentation.

 

How well Kayle does will depend on how viable counter jungling is.  She has to be highly counterable I would think.

on Nov 25, 2012

Krazikarl
have no idea how to build WW with the new items though. I'm not even sure what you are supposed to build machete into.

should really try out pbe sometime.  You get machete - it builds into a tier 2 item for 500 gold that gives hp and mana regen + extra dmg to jungle creeps.  After that, you build that item into a tier 3 that gives dmg, ap, or tankiness.  It should lend itself nicely for jungles.  BUT - there is a cost premium on the tier 3 (and a DUH I buy the tier 2 upgrade). 

re kayle - i dont know how counterable she will be.  We'll see.  Her slow should be enough to get out if she gets fugged over.  Her ranged attack should clear the jungle VERY, VERY fast with machete.

on Nov 25, 2012

re: my slow climb to level 30 on my alt account (1cheesuscrust1) - So, if I solo queue normal drafts, its like a 6 minute wait to get into a game.  I think this is because of an extremely low level 28/29ish population.  Might be influenced by my normal elo as I'd assume that would be reasonably high.  Anyway, I duo'd up 1 game with viz last night and instantly was in a lobby.  Well, 4 seconds later.  Anyway, if any of you want to join me for a game, add me.  Will likely be on some tonight.  At the rate I'm going I'll hit level 30 in 1-2 days and then am going to start doing ranked only on this account.

on Nov 25, 2012


Quoting Krazikarl, reply 2082 have no idea how to build WW with the new items though. I'm not even sure what you are supposed to build machete into.

should really try out pbe sometime.  You get machete - it builds into a tier 2 item for 500 gold that gives hp and mana regen + extra dmg to jungle creeps.  After that, you build that item into a tier 3 that gives dmg, ap, or tankiness.  It should lend itself nicely for jungles.  BUT - there is a cost premium on the tier 3 (and a DUH I buy the tier 2 upgrade).

Oh I know all that.  I'm saying that I don't know the tier 3 item to build into (or even into Wriggles still, which might be the best option).  The AP options is mostly useless for WW, the tanky option is nice but you are going to be damage short, and the damage option will make you kind of squishy and you don't get the full benefit of the pseudo red buff passive.

I honestly feel like those 3rd tier items might be effectively a stealth nerf to junglers.  The items have at least 3 stats which are mostly useless in a teamfight.  That's a lot of gold sunk into something that is only at half power in a late game teamfight.  Previously you would have at most 1 stat on one item that was wasted in a teamfight (the Wriggles proc), and that wasn't even built in a lot of junglers.

Items like Philo Stone at least get you out of the worthless late game regen stats by having the passive gold gain.  They effectively pay you back for investing in early game only stats.  But those items just stick you with them.

Although I do think the tanky Spirit of the Ancient Golem tier 3 item is good on Udyr.  It lets him take the new Boots of Swiftness which make him even faster, have slow resist, and he still has the normal max tenacity.  I'm thinking that Boots of Speed/Spirit of Ancient Golem/Blade of Ruined King is the new Udyr build (tiger stance obviously).

 

Kayle can probably get away from an early counter jungle, but she will get roughed up and have to back.  Basically, any of the strong early junglers should be able to push her off anything they want and her sustain is REAL weak early.

on Nov 25, 2012

Krazikarl
I'm saying that I don't know the tier 3 item to build into (or even into Wriggles still, which might be the best option

Yeah - i know what you mean.  I'm not really sure from a price comparison if its better to upgrade to that tier 3 or not.  As soon as you get that tier 2 item complete (for 500), every jungler I've tried can clear the jungle pretty safely.  So, it could just be going with the tier 2 upgrade (seems like a no brainer) and perhaps you complete the level 3 late?  Not sure.  The stats you get for 500 gold more might be worth it... also might not. 

I'm sure all of the boots options will add for some interesting options/choices.  That udyr build you mentioned sounds like it could have quite a bit of potential anyway - me = wonders if you'll actually go tiger stance then.

Guess we'll see about kayle.  I really don't like her as a jungler as the ganks aren't all that amazing, but she provides that good utility ult which might make the ganking power trade off worth it.  I think her clears will be sick, though.

I'm going to take a shot with logging into pbe and I'll give her a go to see how it plays out.  Supposedly I'll just have to queue up for 2 minutes... going to stream in a min or 2 then.

 

edit - screw that -pbe taking forever to load up. ah well.

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