Pacov's place to enjoy the show.

I've locked/archived this thread/blog and have started a new discussion over here:  http://forums.demigodthegame.com/454943/

Please join me if you like.

 

 

 


 

 

Am I streaming


 

 

Well, I started a thread  back in August (https://forums.joeuser.com/411269/) that's seen a lot of activity and actually had quite a few good bits of information for new and old players alike.  I figure it's time to start a new thread and perhaps keep the OP up-to-date with useful information, etc.  Feel free to use this post for any LoL discussion, etc.

Super fast background:  I played a lot of Demigod as pacov/cheesuscrust.  Back in August 2011 or so, I started getting heavily involved in LoL and folks have been kind enough to chime in with tips and links to various sites that have been quite useful to me.  In addition, I've been able to keep up with folks that I've played Demigod with in the past and meet some new folks that play LoL and frequent these message boards. 

Here's some of the things I've learned in the previous thread:

 New Player tips

  • Play the tutorial.
  • Consider picking up the starter bundle.  It's 530 RP (that's about $4).  You get 8 champs unlocked, a 4 win IP boost and a 10 win XP boost.  It's a pretty good deal (used it recently on an alt account).  You can find it in the game store under bundles.
  • Riot gives you 400 RP as soon as you hit level 5.  It's enough to buy some skins, a boost, or a cheap character. 
  • Learn to last hit!  Last hitting is simply landing the last hit on creeps.  If you last hit, you get gold for that kill.  The number of creeps you have killed is tracked in a value called CS.  You can see this number in the top right hand corner of the ui or by pressing tab.  Here's a really simple tutorial re: last hitting if you are brand new - http://www.youtube.com/watch?v=LheiRB76x5g
  • Read some guides on any character you want to try out.  The recommended builds (what you see when you go to a shop) are not optimal.  The guides include item suggestions and skill orders.  These are very useful in learning decent ways to build characters
  • Use the rune combiner to get level 3 runes prior to level 20 if you like.  You will need 375 IP.  Buy any tier 1 rune that costs 15 IP.  You need to purchase 25 of these.  Click on your rune page.  In the bottom right hand corner there is a button called the Rune Combiner.  If you place 5 runes in there, you can get a random rune that is 1 tier higher (eg if you have 5 tier 1 runes, you will get 1 random tier 2 rune.  Anyway, the math works out such that you spend 375 IP ( buy 25 tier 1 15 IP runes) and you get 1 completely random tier 3 rune.  Some of the quintessences are 2k IP, so if you luck out and get one of those, you just won the lottery.  You can always keep the random tier 2 rune if you end up with something good and don't want to trade it out yet.
  • Consider setting aside IP for tier 3 runes (available at level 20 and above).  You can't purchase them with real money - only IP.  Keep that in mind.

Great site I visit every day for LoL related news - http://www.reddit.com/r/leagueoflegends

pacov's misc info

Here's a guide I made

pacov's Guide to Improving at League of Legends and Moving Up in Elo

k - so I'm just going to put down some of my thoughts.  I'm not amazing at this game, but I do certain things that improve my odds of winning in ranked and so far its panning out just fine (bronze 5 to gold 5 in about a month or so).  We all have varied skill levels, so some of this might be useful and some not.  Caveat complete.

Prerequisite- you need to know how to play every single role.  You don't have to be a god at every single role (more power to you if you are - I'm certainly not).  You need to be able to play at a serviceable level in every single role and excel at least at 1 role (preferably 2).  In my case, I'm good at support and adc.  I'm not great, but have serviceable mids and jungles and so so tops.  Knowing what you are good at and bad at is very important.  If you don't know, I can probably tell you - but you really should know...  Anyway, you need to have enough champs to make solid picks in any role and you need to be able to cover any role if it comes down to it.  I'll talk about how to get better at specific roles in a bit.

Champ select advice - Don't be the "fill" guy unless you really feel like you are awesome in all roles.  Call your preferred role immediately when you hit the lobby.  Say "adc pref."  Do this as soon as you hit the lobby.  Some people believe that if you call a role you magically get it.  This is stupid, but if you call something out, folks will often accomodate your request.  If you are feeling wishy washy for whatever reason, call out multiple roles in order of what you want to play - "adc/mid pref."  In my experience, you generally do not want to call support.  It's a very important role, but you want to be in a position to carry every single game if possible.  If you aren't calling out a role, you are hoping that other players can carry you.  If you are hoping that folks will carry you, you don't deserve to win.  You need to know your best roles and you absolutely should request them.

Solo or duo in ranked? - Well, my 1st thought here is that you should solo.  If you solo, you have to rely on yourself.  IMO - its a much bigger test of skill to play solo and win than to duo.  Do you want someone to carry you or do you really want to know that you are actually good?  That said, provided you have the right duo partner, you can increase your odds of winning quite a bit.  The simple math is that instead of having 4 teammates as unknown quantities, you only have 3.  If you have a good duo teammate, you know what you can expect.  When you duo, you get the most bang for your buck by having complimentary roles.  Support/adc is good; jungle/mid also works.  Even if you don't have direct symmetry in roles, if you are an amazing mid and I'm an amazing adc, our odds go up quite a bit if we both get those roles.  Our odds go way down if we can't get those roles and are forced to play out of positions that we are weaker.  For example, Bryff is a good mid.  If he duo's up with me, the only way he will get to play that role is for me to call mid, take it myself, and then put myself into a position like support where I can't carry out of (I'm always 1st pick, Bryff is always last pick when we duo)... that and I have to show the mid I'm picking at the start which means Bryff gets hard countered.  In short, we can expect that we will be a disadvantage when duo queuing.  Now, if Bryff queued up with someone at a lower elo than himself that was solid, he'd likely be 1st pick and be able to get mid and have a better chance of carrying the game.  Anyway, you need to keep in mind where you end up in pick order when duoing if you aren't looking to go adc/support.  If you want that, you can usually get it. 

How do you get better in roles that you are not good at? - Well, here's what I do.  And this is really what I do on a regular basis.  I think about what I'm good at and what I'm not good at.  For instance, I realized that I don't play any hyper carry ads.  So, I read up on hyper carries like vayne and kog maw.  I look for guides on how to build them (most adcs are the same btw ), I look for vids on how people play them (eg how do I all in with a specific champ - is there a combo - when do I all in - what's the best way for me to burst - how should I behave in lane with this champ).  Then, I fire up a custom game and try out the mechanics of whatever champ vs AI.  Usually I learn a few tricks during that custom on how to position myself, etc.  Then, I'm off to normal games where I'll request the role or character I'm trying out.  Now, people still report your for being awful in normals, but it really is where you need to try out characters to see if you are any good or not as the bots are useless for proving your skill level to yourself.  So, fire up that normal and ask to play a role (again - after you've tried out the champ against bots).  If you don't know anyone you are with and you are quite awful, I suggest muting everyone at the start of the game.  Then, do your best.  Continue with this until you feel like you have a serviceable skill level in whatever role.  And keep in mind what you need to work on.  For me, I noticed I didn't really have alot of mids for ranked, so I started practicing some with gragas against and karth.  That way, I'll be able to get the job done if I need to play mid.  The next thing I need to do is put more time into being better top lane. Again, because while I prefer adc/support, I might need to play top for the team.  So, best to be ready for it.  Put your time in and practice roles. 

One last thought - there are certain things you can generally expect in ranked.  1 - if you are 1st pick, you generally can call whatever you want.  Common knowledge, I'm sure - but I'll add - CALL WHATEVER YOU WANT.  2 - if you duo queue, you generally can lock down both adc and support.  It works best if your adc is 1st pick, ofc.  I've bumped into like 10 random dedicated supports in all of my games of LoL.  People generally aren't going to call support. So, if you are 1st pick and duo'd, just call adc and then your duo partner can almost always get support.

 

Lol King profiles for ranked tracking

I'm not going to update this regularly, so just consider it a snapshot (I'll add a date when I update them).  Anyway, I enjoy seeing folks progress through ranked and keeping tabs on that sort of thing from time to time. 

Snapshot updated 05/28/2014

 Character guides

Mid Ziggs by cow - http://www.lolking.net/guides/7906

Comments (Page 242)
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on Jul 01, 2013

Krazikarl
Pacov generally likes to try and come up with hard and fast rules or plans. This often means sticking to the rules no matter what. But jungle doesn't really work that way - there might be some general principles, but there are lots of exceptions to everything.

Basically, its about flexible thinking, rather than dogmatic thinking.

I think that's probably why I had trouble adapting.  You called for a particular play which deviated a ton from how I would have normally worked the jungle.  I added a rule to the normal rules I go by (don't gank bot) and was very dogmatic about that.  Def need to work more on flexibility in the role.  Think I do ok, but perhaps not.

 

on Jul 01, 2013

wow... last game of Demigod I played was roughly 2 years ago today. 

on Jul 02, 2013

when pacov is afk split pushing as an ADC:

on Jul 02, 2013

I don't see what's wrong in the picture.  It's just a passionate guy picking berries for the greater good of his people.  Look at the dedication on that guy to get the job done!  Man's a hero.

Was yesterday karl's b-day?  I had something pop up on one of my calendars.  If so, sorry... those team games were a bit of a let down.

So, I haven't played ranked in a bit and got back into it briefly yesterday.  Went 1/1.  Dealt with a little ranked anxiety, so I'm going to flesh out some thoughts here.

First, I only play ranked if I'm in the mood for it and typically if no one else is on or just 1 other pal that also enjoys playing ranked games is on.  I also factor in elo decay, so I've got that "you lose elo" in X days thing in my head.  I was about 20 days away from elo decay up until yesterday.  If I'm going to take an elo decay penalty, I just get a game in to avoid that and then move along. 

So, that stated, I don't like to play ranked games when I'm still figuring out things.  By that, I'm trying to increase my skill as a jungler and want to play jungle, but I don't think I'm consistent enough to do that.  I actually put a lot of thought into things before playing ranked.  As I don't feel solid atm with how I'm jungling, I'm not as apt to do so.  Regardless, hunnybadger is on and we queue up for ranked.  I end up 2nd pick; hunny is last pick.  I ask him if he had anything in mind for what role he'd like us to shoot for.  He wants me to go jungle, so I go for it.  He, however, ends up support... and he's not really a great support... but he's last pick so that's that.  Anyway, I have a pretty sub freaking par game and things don't come together.  I'm running ghost on voli... and I'm against a kennen, a nidalee, an amumu, a janna, and some adc.  Everyone is doing their warding, so ganks are a pain in the ass + the champs have natural abilities to disengage or get folks out.  I was 2nd pick and one typically doesn't hide a voli pick, but it was a really rough setup to get anything good done.  And we had a forever farm ez.  Anyway, we eventually lose the game.  We had an aatrox on our team that was doing pretty great, but outside of that, lots of failure. We lacked strong initiate while they had both poke and initiate. 

Game 2 - hunny and I are last pick.  I offer to fill with every intention of playing support instead of hunny.  He ends up running jungle hecarim.  I go support leona working with a vayne.  The vayne is pretty solid, but didn't push for a creep wave reset, so we actually ended up in a position close enough to their tower that I couldn't safely initiate.  Kind of crap positioning as it kept me super broke as I couldn't really do a heck of a lot or secure kills.  I actually think it was pretty bad to keep a wave of creeps where she did (kept us pushed and gankable and didn't allow me any opportunity to initiate without tower diving.  That said, she was great about getting damage on trist while she pressured them.  Anyway, we eventually win the game.  There were some really great moves by our annie at one point with vayne and how she turned.  We had a semi competent shen that had some nice ults here and there.  And my vayne's mechanical skill was pretty strong.  Just not sure why she played the laning phase the way she did. 

Anyway, after that we got into normal games with pals.  Game 1 was feeding gp top, following by ks gp, followed by us getting stomped.  Game 2 was also kind of bad and disappointing.  Felt like I under performed quite a bit yesterday.  My performance as ranked jungle was like low siliver skill level imo.  I did much better as support, but I was at a disadvantage some in lane and lower money due to the vayne denying me the opportunity to get us some early kills.  Think I did a decent job overall, though - just a bit money starved due to laning decisions.  Vayne ran the lane, though, and got results come end game.

on Jul 02, 2013

Reign of gaming has a great article up that covers info on the heimerdinger rework, changes to yorrick, thoughts on changes for 2v1 lanes (eg melee champs can get abused in a 2v1 lane (adc/support) - riot no likey no much), and other stuff.  Def worth a look if you have not read up yet - lots of good content:  http://www.reignofgaming.net/news/24965-big-info-on-heimerdinger-rework-next-champion-to

 

on Jul 02, 2013

Copying some info from reddit as it might not be commonly known.

Hi reddit!

So i see a common mistake when the time comes to take baron.
Typical scenario: -lets go take baron! -let the lifesteal/heavy AD tank baron -why is it so slow when our tryndamere is in 99-0-0 ?

Because Baron decreases the AD of the closest target by HALF!
so if you have 160 ad it will be 80.

Please do a little favor to your team and tank baron if you are not playing an AD heavy champ.

tldr: baron decreases the closest target's AD by half

link to wikia: link 3. skill

edit 1: dragon's auto attack decreases attack speed so it is also good if not the ad tanks it (thanks to 1whiteshark1)

 

FURTHER WARNING: BARON DRASTICALLY INCREASES THE MAGIC DAMAGE YOU TAKE.

Each attack creates an effect that increases any magic damage dealt to you. This is part of the reason that AoE mages such as Kennen, Rumble, Brand, and so forth can absolutely destroy you if they catch you in the Baron pit.

What I'm saying is... DON'T BARON AGAINST A HEAVY AP/AOE TEAM UNLESS YOU'RE ABSOLUTELY CERTAIN THEY CANNOT CONTEST.

I'm Plat 5 and you would not believe how many games I've won by simply playing AP champs and waiting for the enemy to attempt a baron early.

 

It's a targeted attack that can stack the passive magic damage increase.

Here's the specifics:

Wrath of the Ancients

Deals 70 magic damage and applies a debuff which increases magic damage taken by 25% per stack, stacking every half second up to ten times. This increase in damage is applied to the damage taken before magic resistance, and while functioning in a similar manner to magic resistance reduction, it is not the same thing.

I believe it is AoE however. It will effect anyone in the pit that gets hit by Baron attacks IIRC. I could be wrong.

on Jul 02, 2013

I've got lol replay working again btw.  Will be able to make short clips, etc, at higher quality.  If we do some in house games, please remind me and I'll post the replay for anyone interested. 

on Jul 02, 2013

I'm running ghost on voli... and I'm against a kennen, a nidalee, an amumu, a janna, and some adc. Everyone is doing their warding, so ganks are a pain in the ass + the champs have natural abilities to disengage or get folks out.

Counterjungle the Amumu.  You will murder him 1v1 and as long as minions are down, he doesn't have an easy escape.  In cases like that you aren't really looking to just steal buffs, but you want to chase the Amumu around too.

on Jul 02, 2013

Krazikarl
Counterjungle the Amumu.

yeah... I don't really have a strong counter jungle mentality outside of the initial start and then the occasional catching the enemy jungler off guard.  I'm typically not waiting around to ambush or anything like that either.  Need to get that into my game.  Thanks for the tip.  If you want to get more practical, how exactly would you do this?  If you were purple side, you'd probably start blue and then rush to red and f him up.  What else would you do?

on Jul 02, 2013

I'm not really talking about an initial level 2 or level 3 invade.  There should be ganks available (hopefully) at that point.

I'm talking more about later in the game (maybe starting when buffs respawn).  If the ganks aren't there, just try and steal blue at 7:10 and wander around his red side a bit later.  You can try and kill Amumu if you see him, or just gimp all his camps and gank from a weird angle if you don't see him.

on Jul 03, 2013

well.. last game of the night and vlad and I were able to win 4v5 (me naut jung him janna support).  Our top lee sin never connected.  Glad we won - annoyed for yet another really long game... especially knowing that was going to be the case.   I did the initial buffs (stole red, then blue, then red) then went to lane against a quinn top.  oodles of fun there as naut.  Anyway, I eventually outplay her and crush.  Transition to a little damage for the build so I can secure kills and then back to tank.  I literally took every blue from our team as I honestly needed it to handle quinn and tf was doing fine.  We worked our asses off and won.  Glad for the win.  Bummed it was another somewhat unsatisfying game.  ah well. 

on Jul 03, 2013

Good infographic on lcs

on Jul 03, 2013

Got a chance to make a couple new vids.  Both are from ranked games one night duo'd with hunnybadger

Here's hunny's special moment:

and here are some reasons why I should not be the jungler...

on Jul 04, 2013

I've started playing some rank now, even though lol bores the hell out of me now a days....

on Jul 04, 2013

How's ranked treating you synn?

 

For those that didn't read about this yet, its a good time to pick up some rp.  copy/paste from riot news page:

Summer's here! When you need a break from working on your tans or chillin' poolside, we've decided to offer another extra bonus RP promotion to celebrate the season! You'll get extra bonus RP when you purchase RP from now through July 12 at 11:59 PM Pacific.

Here's a breakdown of how much RP you'll receive for purchases during the Summer Bonus:

  • $5.00 – 650 RP
  • $10.00 – 1460 RP (1300 + 80 standard bonus RP + 80 extra bonus RP)
  • $20.00 – 3000 RP (2600 + 200 standard bonus RP + 200 extra bonus RP)
  • $35.00 – 5450 RP (4550 + 450 standard bonus RP + 450 extra bonus RP)
  • $50.00 – 7900 RP (6500 + 700 standard bonus RP + 700 extra bonus RP)
  • $100.00 – 17000 RP (13000 + 2000 standard bonus RP + 2000 extra bonus RP)

Extra Bonus RP does apply to prepaid cards (the $25 card is worth 3750 RP) but does not apply to mobile payments.

Take this chance to pick up your favorite champions and skins and enjoy the summer fun!

 

Also - random off topic.  Didn't know anything about this movie until today.  Called only god forgives - directed by the same guy that did drive.  Excellent reviews already.

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