Pacov's place to enjoy the show.

I've locked/archived this thread/blog and have started a new discussion over here:  http://forums.demigodthegame.com/454943/

Please join me if you like.

 

 

 


 

 

Am I streaming


 

 

Well, I started a thread  back in August (https://forums.joeuser.com/411269/) that's seen a lot of activity and actually had quite a few good bits of information for new and old players alike.  I figure it's time to start a new thread and perhaps keep the OP up-to-date with useful information, etc.  Feel free to use this post for any LoL discussion, etc.

Super fast background:  I played a lot of Demigod as pacov/cheesuscrust.  Back in August 2011 or so, I started getting heavily involved in LoL and folks have been kind enough to chime in with tips and links to various sites that have been quite useful to me.  In addition, I've been able to keep up with folks that I've played Demigod with in the past and meet some new folks that play LoL and frequent these message boards. 

Here's some of the things I've learned in the previous thread:

 New Player tips

  • Play the tutorial.
  • Consider picking up the starter bundle.  It's 530 RP (that's about $4).  You get 8 champs unlocked, a 4 win IP boost and a 10 win XP boost.  It's a pretty good deal (used it recently on an alt account).  You can find it in the game store under bundles.
  • Riot gives you 400 RP as soon as you hit level 5.  It's enough to buy some skins, a boost, or a cheap character. 
  • Learn to last hit!  Last hitting is simply landing the last hit on creeps.  If you last hit, you get gold for that kill.  The number of creeps you have killed is tracked in a value called CS.  You can see this number in the top right hand corner of the ui or by pressing tab.  Here's a really simple tutorial re: last hitting if you are brand new - http://www.youtube.com/watch?v=LheiRB76x5g
  • Read some guides on any character you want to try out.  The recommended builds (what you see when you go to a shop) are not optimal.  The guides include item suggestions and skill orders.  These are very useful in learning decent ways to build characters
  • Use the rune combiner to get level 3 runes prior to level 20 if you like.  You will need 375 IP.  Buy any tier 1 rune that costs 15 IP.  You need to purchase 25 of these.  Click on your rune page.  In the bottom right hand corner there is a button called the Rune Combiner.  If you place 5 runes in there, you can get a random rune that is 1 tier higher (eg if you have 5 tier 1 runes, you will get 1 random tier 2 rune.  Anyway, the math works out such that you spend 375 IP ( buy 25 tier 1 15 IP runes) and you get 1 completely random tier 3 rune.  Some of the quintessences are 2k IP, so if you luck out and get one of those, you just won the lottery.  You can always keep the random tier 2 rune if you end up with something good and don't want to trade it out yet.
  • Consider setting aside IP for tier 3 runes (available at level 20 and above).  You can't purchase them with real money - only IP.  Keep that in mind.

Great site I visit every day for LoL related news - http://www.reddit.com/r/leagueoflegends

pacov's misc info

Here's a guide I made

pacov's Guide to Improving at League of Legends and Moving Up in Elo

k - so I'm just going to put down some of my thoughts.  I'm not amazing at this game, but I do certain things that improve my odds of winning in ranked and so far its panning out just fine (bronze 5 to gold 5 in about a month or so).  We all have varied skill levels, so some of this might be useful and some not.  Caveat complete.

Prerequisite- you need to know how to play every single role.  You don't have to be a god at every single role (more power to you if you are - I'm certainly not).  You need to be able to play at a serviceable level in every single role and excel at least at 1 role (preferably 2).  In my case, I'm good at support and adc.  I'm not great, but have serviceable mids and jungles and so so tops.  Knowing what you are good at and bad at is very important.  If you don't know, I can probably tell you - but you really should know...  Anyway, you need to have enough champs to make solid picks in any role and you need to be able to cover any role if it comes down to it.  I'll talk about how to get better at specific roles in a bit.

Champ select advice - Don't be the "fill" guy unless you really feel like you are awesome in all roles.  Call your preferred role immediately when you hit the lobby.  Say "adc pref."  Do this as soon as you hit the lobby.  Some people believe that if you call a role you magically get it.  This is stupid, but if you call something out, folks will often accomodate your request.  If you are feeling wishy washy for whatever reason, call out multiple roles in order of what you want to play - "adc/mid pref."  In my experience, you generally do not want to call support.  It's a very important role, but you want to be in a position to carry every single game if possible.  If you aren't calling out a role, you are hoping that other players can carry you.  If you are hoping that folks will carry you, you don't deserve to win.  You need to know your best roles and you absolutely should request them.

Solo or duo in ranked? - Well, my 1st thought here is that you should solo.  If you solo, you have to rely on yourself.  IMO - its a much bigger test of skill to play solo and win than to duo.  Do you want someone to carry you or do you really want to know that you are actually good?  That said, provided you have the right duo partner, you can increase your odds of winning quite a bit.  The simple math is that instead of having 4 teammates as unknown quantities, you only have 3.  If you have a good duo teammate, you know what you can expect.  When you duo, you get the most bang for your buck by having complimentary roles.  Support/adc is good; jungle/mid also works.  Even if you don't have direct symmetry in roles, if you are an amazing mid and I'm an amazing adc, our odds go up quite a bit if we both get those roles.  Our odds go way down if we can't get those roles and are forced to play out of positions that we are weaker.  For example, Bryff is a good mid.  If he duo's up with me, the only way he will get to play that role is for me to call mid, take it myself, and then put myself into a position like support where I can't carry out of (I'm always 1st pick, Bryff is always last pick when we duo)... that and I have to show the mid I'm picking at the start which means Bryff gets hard countered.  In short, we can expect that we will be a disadvantage when duo queuing.  Now, if Bryff queued up with someone at a lower elo than himself that was solid, he'd likely be 1st pick and be able to get mid and have a better chance of carrying the game.  Anyway, you need to keep in mind where you end up in pick order when duoing if you aren't looking to go adc/support.  If you want that, you can usually get it. 

How do you get better in roles that you are not good at? - Well, here's what I do.  And this is really what I do on a regular basis.  I think about what I'm good at and what I'm not good at.  For instance, I realized that I don't play any hyper carry ads.  So, I read up on hyper carries like vayne and kog maw.  I look for guides on how to build them (most adcs are the same btw ), I look for vids on how people play them (eg how do I all in with a specific champ - is there a combo - when do I all in - what's the best way for me to burst - how should I behave in lane with this champ).  Then, I fire up a custom game and try out the mechanics of whatever champ vs AI.  Usually I learn a few tricks during that custom on how to position myself, etc.  Then, I'm off to normal games where I'll request the role or character I'm trying out.  Now, people still report your for being awful in normals, but it really is where you need to try out characters to see if you are any good or not as the bots are useless for proving your skill level to yourself.  So, fire up that normal and ask to play a role (again - after you've tried out the champ against bots).  If you don't know anyone you are with and you are quite awful, I suggest muting everyone at the start of the game.  Then, do your best.  Continue with this until you feel like you have a serviceable skill level in whatever role.  And keep in mind what you need to work on.  For me, I noticed I didn't really have alot of mids for ranked, so I started practicing some with gragas against and karth.  That way, I'll be able to get the job done if I need to play mid.  The next thing I need to do is put more time into being better top lane. Again, because while I prefer adc/support, I might need to play top for the team.  So, best to be ready for it.  Put your time in and practice roles. 

One last thought - there are certain things you can generally expect in ranked.  1 - if you are 1st pick, you generally can call whatever you want.  Common knowledge, I'm sure - but I'll add - CALL WHATEVER YOU WANT.  2 - if you duo queue, you generally can lock down both adc and support.  It works best if your adc is 1st pick, ofc.  I've bumped into like 10 random dedicated supports in all of my games of LoL.  People generally aren't going to call support. So, if you are 1st pick and duo'd, just call adc and then your duo partner can almost always get support.

 

Lol King profiles for ranked tracking

I'm not going to update this regularly, so just consider it a snapshot (I'll add a date when I update them).  Anyway, I enjoy seeing folks progress through ranked and keeping tabs on that sort of thing from time to time. 

Snapshot updated 05/28/2014

 Character guides

Mid Ziggs by cow - http://www.lolking.net/guides/7906

Comments (Page 24)
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on Mar 08, 2012

Hmmm, on second observation, maybe it is simply the fact that Ziggs has lower cooldowns...

 

Xerath:

mana: 250 (+45)

Arcanopulse: 65 / 70 / 75 / 80 / 85 mana - 7 / 6.5 / 6 / 5.5 / 5 seconds

Locus of Power: 0 mana

Mage Chains: 70 / 75 / 80 / 85 / 90 mana

Arcane Barrage: 150 / 180 / 210 mana

 

Ziggs:

mana: 250 (+50)

Bouncing Bomb: 60 / 70 / 80 / 90 / 100 mana - Cooldown: 6 / 5.5 / 5 / 4.5 / 4 seconds

Satchel Charge: 65 mana

Hexplosive Minefield: 70 / 80 / 90 / 100 / 110 mana

Mega Inferno Bomb: 100 mana

on Mar 08, 2012

You should really list mana regen and mana regen gained per level if you are wanting to compare them.

on Mar 08, 2012

Xerath: 8.0 (+0.6)

Ziggs: 6.75 (+0.6)

makes sense

on Mar 09, 2012

There is a professional LoL tournament at South by Southwest tomorrow.  Interesting....   I haven't played LoL but I'll go watch.

 

on Mar 09, 2012

tetleytea
There is a professional LoL tournament at South by Southwest tomorrow.  Interesting....   I haven't played LoL but I'll go watch.
 

I hope you enjoy it.  I really want to get out to sxsw at some point.  Glad they are having quite a bit of success.  Read an article the other day saying that in 2011 they had 11k people and in 2012 they are up to 14k.  Methinks its just going to get bigger and bigger. 

Do you know if they are streaming the games or anything?

on Mar 09, 2012

Actually, they're supposed to be up to 20k this year, and that's just for SXSW Interactive.  The LoL tournament and the Starcraft II tournament are part of what is called Screenburn, and that is open to the general public.   It's dedicated to computer gaming--both for players and professionals.   I've been the last several years and I still think it isn't quite singlehandedly travelling all the way to Austin for, if that's all you're doing.  If you're a speaker or you're doing Interactive, though, it's very much worth travelling from anywhere in the world for. 

I'm going there today--I think today there's a Street Fighter tournament.  If they offer online streaming, I can post here from my cell phone and let you know.

 

So, you like LoL?   Gamespot gave it a 6.0 out of 10, and users gave it an 8.3.  It was never even on my radar.  But if they're having a tournament over it at SXSW, that puts LoL in the same league as SCII.  I'll need to take another look.  I'll probably be talking to the publishers today, actually.

on Mar 09, 2012

Dude, if you are using Gamespot reviews to rate games, you probably need to stop playing games in the first place...

 

LoL is quite fun, but the massive playerbase lends itself to a HUGE amount of BAD players, which kinda ruins the experience of the game...

on Mar 09, 2012

Thanks for all the details and much appreciated if you post a linky if they have one.  I'll do a little searching methinks.

Anyway, I enjoy LoL very much.  I was not even remotely a fan when I first played it.  Just gave it a go and then came back to it months and months later.  Been an avid player ever since.  You can certainly play it for free, it has a large player base (I'm able to join a filled lobby in about 10 seconds for every game), it has excellent connectivity, and I find it to be a fun game.  It's definitely something worth downloading and giving a try imo.  Worst case you are out some bandwidth for the download. 

It's also a bit of fun (if you are a fan of this sort of thing) or leveling up as you play more and more games.  As a new player, you start at level 1.  When you hit level 2 (by gaining xp from completely games), you unlock additional summoner spells (things that can make your do damage, slow enemies, teleport, etc).  You also unlock slots for runes which give you characters additional advantages, and you unlock masteries (these are things that give you other, often very powerful bonuses).  Anyway, as you play more and more games, you keep getting these things at a steady pace until you hit the level cap of 30. 

Bleh.. and there are a ton of characters. 

on Mar 09, 2012

LoL's large amount of champions can be a liability, (having to remember what each one does) but I think that it gives plenty of variety and depth to the game, and it provides something for just about any gamer's playstyle.

I suggest you try it before making judgments.

on Mar 09, 2012

Yeah - I really like the number of champions.  I know what you mean about having to learn builds, etc.  Even today, I generally pull up a guide to alt tab to for solid builds and just alt tab to it quickly here and there.  I also think its great that they keep cranking out characters on regular intervals. 

on Mar 09, 2012

Has anyone else ever sent a brand into the air for about 12 seconds as ali?  Was pretty funny.  Until his ult rained down first on my poor squishy teammate.  Was pretty sweet, though, seeing a fireball from the heavens.  I haven't really noticed too many bugs in LoL, but that was just crazy.  Very funny to watch anyway.

on Mar 09, 2012

hey man. i've got good news.  it is being webcast.  go to ign.com/ipl.  right now they're doing some street fighter game, but tomorrow afternoon they should be webcasting their LoL tournament.  

on Mar 09, 2012

Cool thx!

edit - wow - its on twitch tv and its actually streaming smoothly.  Crazy!

on Mar 09, 2012

Good interview from Chauster about counters.

http://www.ign.com/ipl/tv?screens=chauster-interview-counter-to-everything%28vod%29&f=all&p=new

Most interesting is how he's going off on people dogmatically sticking with the meta (eg AD carry + support bot) and he suggests that 2 tanky characters completely counter that.

on Mar 09, 2012

Hahaha

and one lane swap can stop a double tank-combo

 

I can see how a duo-tank combo would counter the typical botlane, (a Rumble+Pantheon combo would crush just about any AD+Support combo you have) but what about the rest of the game? A dominant laning phase won't win you a game, as I've seen a 9/0/0 Akali and a 5/0/0 Leblanc make one mistake and it was gg for them...

Heck, I've played plenty of games where I play Rumble, and I get absurdly fed and I can't carry a team with even one character who decides that farming alone is a good idea and then gets teamganked and we have to fight a 4v5 teamfight...

the point of an AD+Support lane is to get an AD carry fed enough to kill the enemy team and destroy all of the enemy team's structures...

if you have a team that looks like:

toplane: offtank

midlane: AP or AD carry

Jungle: tank or offtank

Botlane: tank

Botlane: tank

countering you is easy, just jump in and stop your only carry and you can't do anything

that's the advantage of

Carry/Carry/offtank/tank/support

you are balanced throughout all stages of the game and removing one piece shouldn't make you fall flat on your face...

and that's why I disagree with Chauster

don't flame me for disagreeing with a pro

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